‘Diablo: Immortal’ is coming to mobile and (surprise!) PC on June 2nd

All the way back at BlizzCon 2018, Blizzard revealed Diablo: Immortal, which would fill in the gaps of the story between Diablo II and Diablo III. However, the fact it was announced as a mobile-only game didn’t exactly go over well with the publisher’s hardcore fans (to put it mildly). Fast forward nearly three and a half years and not only does the game have a release date, but Blizzard announced it’ll be available on PC after all.

Diablo: Immortal will arrive on PC, iOS and Android in most parts of the world on June 2nd. Folks in some Asia-Pacific regions will need to wait a few extra weeks. It’s a free-to-play title with some optional in-game purchases. The PC version will initially be in open beta, but will have all content and features. All progress and purchases will carry over too.

It will feature cross-play and cross-save support for all platforms, so you should be able to switch between PC and your mobile device with ease. The MMORPG allows players to take on challenges with eight-person parties and it has a faction-based PvP system.

In a blog post, Blizzard says it was of two minds about creating a PC version, which it calls “an experiment.” Ultimately, because a large section of fans would likely try to play it through an emulator anyway, the development team decided to create a dedicated PC build.

Unusually for a Diablo game (which are usually point-and-click titles), Diablo: Immortal will have the option of directional keyboard controls. The mobile control system allows for simultaneous movement and attacks, which Blizzard says wouldn’t be possible solely through mouse control alone. There’s also controller support on PC.

Diablo: Immortal was originally supposed to be released last year. However, Blizzard delayed it to 2022 to add some extra polish, including, evidently, on a PC port.

Word of the Diablo: Immortal release date comes at a particularly busy time for Blizzard. Last week, it announced the next semi-annual expansion for World of Warcraft, while the first closed PvP beta test for Overwatch 2 starts tomorrow.

Parent company Activision Blizzard announced this morning that its Q1 revenue was down 22 percent from the previous year. The company, which is facing lawsuits and accusations alleging harassment and misconduct, is the subject of a pending takeover by Microsoft.

Paradox outlines a revenue-sharing plan for Vampire: The Masquerade fan games

Many publishers and developers are very protective of their intellectual property (what’s up, Nintendo?). But Paradox Interactive and World of Darkness are taking things in a slightly different direction. As part of the Unbound project, they’ll let anyone make a Vampire: The Masquerade fan game as long as they abide by certain rules.

Developers need to get their games approved by Paradox and can only offer them through the Itch.io storefront. They can charge for their creations if they want, but they’ll need to give Paradox a 33 percent cut of revenue.

The developers will own all game assets that don’t use World of Darkness intellectual property and can sell them in art books, soundtracks and so on. They can’t run crowdfunding campaigns for their project, however, and aren’t able to use science fiction, steampunk or cyberpunk settings. Beyond those (and a few other restrictions), developers can let their imaginations run wild.

The Unbound program stems from a successful game jam that took place in 2021. “Following the Vampire Jam last year, we realized how passionate our community is about creating Vampire: The Masquerade games,” World of Darkness community developer Martyna Zych said in a statement. “While we could only award one grand prize to Heartless Lullaby, we knew we had to create a platform that empowered our community to work on the projects they love while giving them the support they need to be successful.”

Developers created more than 80 games during Vampire Jam and six of those are available through Unbound at the outset. They include survival horror game Descent, puzzle project The Chantry Trials and strategic card title The Game of Elders. There’s a first-person shooter called The Autumn People. You can also check out point-and-click adventure Prodigal as well as 4x strategy and roleplaying game Praxis. All are free to download.

It’s neat to see a publisher and transmedia brand approve fan-made games. The fact that all of those six titles are in different genres is fascinating as well, since it shows the breadth of what developers can do when they have the freedom to be creative with a notable IP. 

As it happens, these titles might be the only way for fans to play a new Vampire: The Masquerade game for a while. Last year, Paradox parted ways with Vampire: The Masquerade – Bloodlines 2 studio Hardsuit Labs and delayed the game indefinitely. The publisher said in November it was happy with the progress made by the game’s new, unnamed developer, but the release window remains unknown.

A new ‘Tales from the Borderlands’ game is coming this year

2022 is shaping up to be an exciting year for Borderlands fans. Gearbox CEO Randy Pitchford has announced at PAX East that the developer will be releasing a new entry in the Tales from the Borderlands series this year. While it’s technically a sequel to the first Tales game, it will feature all new characters in a brand new story and adventure. 

According to Kotaku, the game will be created “in-house” by Gearbox, unlike the first title that was developed by the now-defunct Telltale Games. It will also be published by 2K, which is the same publisher behind the main Borderlands titles. Pitchford’s announcement kept details about the game to a minimum, so we’ve yet to know what kind of adventure we can expect. 

The first title was an interactive graphic adventure game with five episodes released over the course of a year. In it, players can make choices that significantly impact the story. It centers around Hyperion employee Rhys and a con-artist named Fiona who worked together to accomplish a common goal, but the new game having all new characters means we may not be seeing more of them.

Gearbox released the Borderlands spin-off Tiny Tina’s Wonderlands, a first-person shooter, in March. The Borderlands movie, which finished filming in 2021 and features a star-studded cast that includes Cate Blanchett and Jack Black, is also expected to hit theatres this year. Gearbox doesn’t have an exact release date for the new Tales from the Borderlands game yet, but it promises to make a full announcement for it this summer. 

A Ghostbusters VR game is coming to Meta Quest 2

Meta hid a heck of a surprise up the sleeve of its boiler suit for the end of its Quest gaming showcase. A Ghostbusters VR game is in the works for Meta Quest 2. Sony Pictures Virtual Reality (SPVR) will publish the four-player co-op game, which is being developed by Far Cry VR: Dive Into Insanity studio nDreams.

Ghostbusters VR (as the game is called for the time being) shifts the action from the franchise’s home base of New York City to San Francisco. No prizes for guessing that you’ll hunt down and trap ghosts with the help of your proton pack and particle thrower. SPVR says the game will have an “extensive and engrossing campaign” that you can experience solo or with up to three friends. No release window was announced, but SPVR says more will be revealed in the coming months. 

It’s not the only Ghostbusters title in the pipeline either. Friday the 13th: The Game developer Illfonic is making Ghostbusters: Spirits Unleashed, which will pit a team of four players against someone else who controls the ghost. That game is scheduled to arrive on PC, PlayStation and Xbox later this year.