Microsoft’s free Top Gun ‘Flight Simulator’ expansion is finally here

Now that Top Gun: Maverick is finally reaching theaters, the matching Microsoft Flight Simulator expansion is launching as well. Microsoft and Asobo Studio have released the free add-on to both hype up the Tom Cruise movie and give you a taste of the US Navy’s real-world flight training. You’ll get a “Maverick Edition” livery for the F/A-18E Super Hornet fighter jet, but you’ll also learn how to land on an aircraft carrier, perform combat maneuvers and navigate challenging terrain at low altitude.

There’s also a more fantastical element. You’ll fly a fictional hypersonic aircraft from the movie, the Darkstar, that can push Mach 10 and climb above 150,000 feet — for context, even the SR-71 Blackbird didn’t manage sustained flight beyond 85,000 feet. This might be the closest you’ll get to seeing Earth from the stratosphere, not to mention traveling at speeds that make cross-continent flights seem trivial.

Both the movie and game add-on have taken a long time to arrive. Top Gun: Maverick was originally slated to debut in July 2019, but the combination of action sequence filming and the COVID-19 pandemic pushed it back multiple times until Paramount settled on its May 27th premiere. As the Flight Simulator expansion was closely tied to the film, Microsoft and Asobo delayed the game content from November 2021 to this month. It’s safe to say both will feel overdue if you’ve ever wanted to venture well beyond the limits of Flight Sim‘s usual civilian aircraft.

Broadcom is buying VMware in a $61 billion mega-deal

Broadcom isn’t done attempting major acquisitions. The chip giant is buying cloud- and virtualization-focused software developer VMware for the equivalent of $61 billion in cash and stock. The move would fold Broadcom’s software division into VMware and create a theoretical powerhouse that helps companies run apps in all sorts of environments, including “any” cloud service.

The proposed union would have Broadcom take on $8 billion of VMware’s debt. The deal should close sometime in Broadcom’s fiscal 2023 (no later than early calendar 2023) if regulators approve the deal. Notably, though, VMware isn’t yet locked into the merger — a “go-shop” clause will let it consider and even solicit deals from other companies through July 5th.

If the purchase goes forward, it will represent one of the larger tech acquisitions so far. Appropriately, Dell (whose founder sits on VMware’s board) set a record for several years when it bought VMware’s then-owner EMC for $67 billion in 2015. Microsoft eclipsed that, though, with its still-pending $68.7 billion buyout of Activision Blizzard.

A play like this isn’t completely unexpected. On top of its debt, VMware has seen declining profits and modest revenue gains. This could help the firm overcome those hurdles and help its competitiveness. Broadcom may not want to count on the purchase going through, however. Former President Trump blocked Broadcom’s purchase of Qualcomm in 2018 over national security concerns. While the administration and acquisition target are clearly different this time around, it wouldn’t be surprising if Broadcom faces similar levels of regulatory scrutiny.

UK watchdog is investigating whether Google restricts competition in ads

The UK’s Competition and Markets Authority has launched a second investigation into Google’s ad tech practices. This probe, in particular, will look into the role Google plays in the “ad tech stack,” or the set of services that facilitate the sale of online advertising space between advertisers and sellers like online content providers. The organization explained that Google has strong positions at various levels of the ad tech stack and charges fees to both publishers and advertisers. 

It’s examining three key parts of the stack in which Google plays key roles, since it owns the largest providers for each. CMA will examine Google’s practices for demand-side platforms, which give advertisers and media agencies a way to buy a publishers’ space for advertising from many sources. It will also look into the company’s practices relating to ad exchanges that can automate the sale of publishers’ inventory. Finally, the CMA will examine Google’s publisher ad servers that manage a publisher’s inventory to decide which ad to show at a given time based on the bids and direct deals for the space. 

Google’s practices — if indeed questionable — could distort competition, the CMA said. It could contractually tie these various services together, for instance, so users won’t have a choice but to go with Google all the way, making it difficult for smaller rival services to compete. 

According to Andrea Coscelli, the CMA’s Chief Executive:

“Weakening competition in this area could reduce the ad revenues of publishers, who may be forced to compromise the quality of their content to cut costs or put their content behind paywalls. It may also be raising costs for advertisers which are passed on through higher prices for advertised goods and services.”

The organization is also investigating whether Google and Meta colluded over ads. That probe is all about digging into the advertising agreement between the two companies codenamed “Jedi Blue” and figuring out if that deal hinders competition in online advertising. 

Sony vows to ramp up PS5 production to levels ‘never achieved before’

One of Sony’s top priorities going forward is to ramp up production for the PlayStation 5 to meet unprecedented demand for the console. In a briefing with investors (PDF), the company said that it expects to close the gap in PS4 and PS5 sales this year after the newer console lagged behind its older sibling in 2021. Sony blamed the lack of PS5 sales on its inability to build enough units due to ongoing supply chain shortages in its quarterly earnings report. There’s no lack of demand: Based on the data Sony presented, it takes only 82 minutes to to sell 80,000 PS5 units, whereas it takes nine days to sell the same number of PS4s. 

The company now expects to be able to produce more units as supply chain shortages have eased up a bit, but the pandemic’s impact on parts availability still remains a concern. In addition, Sony is worried that the Russian invasion of Ukraine might also affect its logistics and potential parts inventory. To mitigate the impact of those issues, Sony plans to source from multiple suppliers “for greater agility in unstable market conditions.” It also has ongoing negotiations to maintain optimal delivery routes for the console. 

With those solutions in place, the company believes PS5 sales can overtake the PS4’s again starting next year. Sony Interactive Entertainment CEO Jim Ryan said during the briefing that after the initial ramp up, the company is “planning for heavy further increases in console production, taking [it] to production levels that [it has] never achieved before.”

Aside from discussing its PS5 production goals, Sony has also revealed that it’s expanding PlayStation Studios by acquiring more game studios, as well as increasing its investments in live services, PC and mobile offerings. It’s committing to launch 12 live services in the coming years that don’t include Destiny, which will be the company’s as part of its Bungie acquisition. And it intends to have half of its annual first party releases on PC and on mobile by 2025. “By expanding to PC and mobile, and it must be said… also to live services, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere,” Ryan explained.

Apple is raising the pay of its corporate and retail staff

Apple will start paying its corporate and retail employees more likely in hopes that they won’t leave the company to find better prospects. According to CNBC and The Financial Times, the company will also raise its starting wage for new employees to $22 an hour, up from $20. Further, it will start giving some annual increases in salary starting in July instead of in the autumn. The tech giant didn’t discuss specific details on how it will change its compensation structure, but it told the publications:

“Supporting and retaining the best team members in the world enables us to deliver the best, most innovative, products and services for our customers. This year as part of our annual performance review process, we’re increasing our overall compensation budget.”

A previous Bloomberg report said Apple is paying its sales staff, Genius Bar support personnel and senior hourly workers by as much as 10 percent more, though it’s unclear if this is the same pay hike. Retail employees in various Apple Store locations started planning to form unions earlier this year in their quest for better pay and benefits. Inflation in the US has reached 8.5% in March, forcing people to look for better compensation as the cost of goods in the country reach new heights. 

At the same time, labor shortages caused by the pandemic have bolstered workers’ confidence in challenging their employers and solidified plans to unionize across industries. While the company is raising employee compensation, it has also been accused of union busting by retail workers. A leaked video even showed Deirdre O’Brien, its VP of people and retail, trying to dissuade the company’s employees from joining a union. 

Apple isn’t the only tech giant trying to hold on to its workforce and to prevent them from unionizing by increasing their salaries. Amazon more than doubled its base pay cap for corporate and tech employees, Google revamped its annual review process so that it results in increased salaries and Microsoft promised its people that pay increases are on the way.

NVIDIA reportedly slows down hiring as it braces for a drop in gaming sales

A slowing economy continues to affect the tech industry, as NVIDIA has become one of the first chipmakers to announce a pullback on new hiring, according to memos seen by The New Indian Express and confirmed by Protocol. That lines up its comments during its latest earnings release, when it said that it expects sales of GPUs for gaming consoles and PCs to decline in the current quarter. “Overall the gaming market is slowing,” CEO Jensen Huang told Reuters

NVIDIA actually had a solid previous quarter, with revenue up 46 percent over last year to $8.29 billion. It also noted that its “gearing up for the largest wave of new products in our history” with new GPU, CPU, DPU and robotics processors coming online in the second half of the year. 

However, it forecast lower revenue than the market expected for next quarter. And internally, the company appears to be bracing for a slowdown. “Onsite interviews… continue, but we will raise our standard to the highest levels,” it reportedly said in a Slack message. “We were told that leadership wants to take a pause to onboard the thousands of new hires we’ve recently made.” The company also told Protocol that it’s slowing hiring “to focus our budget on taking care of existing employees as inflation persists.

NVIDIA will be joining a number of tech companies, including Lyft, Uber and Snap, in announcing hiring slowdowns. Tech companies have been hit particularly hard by economic headwinds cause by COVID lockdowns in China and the war in Ukraine. NVIDIA, however, was expected to weather events due to continued strong demand in the GPU market that has kept prices high and supply short

Boeing’s Starliner safely returns to Earth after second test flight

Boeing’s Starliner has returned to Earth safely after docking with the International Space Station for the first time. The six-day Boeing Orbital Flight Test-2 mission came to an end when the spacecraft landed at the US Army’s White Sands Missile Range in New Mexico. It’s the first American capsule to touch down on land instead of in the ocean. Starliner undocked from the ISS at 2:36PM ET and by 6:05PM, it was firing its thrusters to drop out of orbit. 

The uncrewed Starliner, which took over 800 pounds of equipment to the ISS (including a Kerbal Space Program plush toy), brought back over 600 pounds of cargo. Among the returned items were reusable Nitrogen Oxygen Recharge System tanks, which are used to provide air to those on the ISS. They’ll be refilled and taken back to the space station later.

The spacecraft’s first test flight took place in 2019. While it reached orbit, an automation system issue prevented thrusters from firing, meaning Starliner was unable to dock with the ISS. An attempt at a second test flight last year was scrapped because of a propulsion system valve problem, which led to a nine-month delay. In the interim, SpaceX conducted more crewed trips to the ISS than previously planned. 

After assessing the data from this flight, Boeing will be able to start planning crewed flights that will take astronauts to the space station and bring them back to Earth. The New York Times says NASA will announce the astronauts who’ll be flying on Starliner this summer, and the mission could take place before the year ends. 

Mark Nappi, vice president and program manager, Boeing Commercial Crew Program, said:

“We have had an excellent flight test of a complex system that we expected to learn from along the way and we have With the completion of OFT-2, we will incorporate lessons learned and continue working to prepare for the crewed flight test and NASA certification. Thank you to the NASA and Boeing teammates who have put so much of themselves into Starliner.”

Mariella Moon contributed to this story.