BioWare’s quality assurance testers form the first video game labor union in Canada

Bioware’s quality assurance testers working on Dragon Age: Dreadwolf have voted to form the first unionized workplace for the video game industry in Canada. The United Food and Commercial Workers Local 401 applied to become the certified bargaining agent for Keywords Studios, the contracting company through which the testers are employed, back in April. Now, Kotaku says the election has resulted in a 16-0 vote in favor of unionization. Before working on the fourth major game in the Dragon Age franchise, they also supported the development of Mass Effect: Legendary Edition and Legacy of the Sith, an expansion for Star Wars: The Old Republic.

The testers, who work out of BioWare’s Edmonton office, started organizing after Keywords Studios announced that they’ll be required to return to office, whereas direct BioWare employees were give more options. Keywords took back its return-to-office order, but the testers told Kotaku that they’re working to prevent it from being reinstated and to get the company to increase their pay. At the moment, their base pay is around US$13 an hour, roughly equivalent to the area’s minimum wage. They argued that the amount they’re being paid isn’t commensurate with the skills needed for the job and that BioWare employees doing the same work are being paid a lot more.

The union that’s now representing the workers are expected to bargain with the studio’s bosses sometime this week. In an email the QA testers sent out, they wrote: “We are excited to move into bargaining with the employer and start towards a more equitable working situation.”

In the US, QA workers at Activision Blizzard studio Raven Software voted to unionize last month. That came after they went on strike following layoffs that affected 12 testers and after the studio split the remaining workers among various departments, perhaps in an effort to make unionization efforts hard to organize. Xbox head Phil Spencer announced that Microsoft will recognize the union after the tech giant’s acquisition of Activision Blizzard is complete.

Activision Blizzard faces unfair labor practices complaint over staff unionization efforts

The Communications Workers of America has filed an unfair labor practices complaint against Activision Blizzard, accusing the company of retaliating against workers over their unionization efforts. If you’ll recall, the quality assurance workers at the Activision studio Raven Software announced their plans to unionize in January. That’s after Activision cut 12 of its QA contractors despite, according to a Washington Post report from January, Raven departmental management asking for those workers to be kept on. Workers at the studio went on strike following the event, demanding that all contractors be hired as full-time employees. 

In its complaint filed with the National Labor Relations Board, the CWA accused the company of violating federal law by terminating those QA workers. The group also pointed out that Activision reorganized the studio by disbanding the QA team and embedding testers in other departments just mere days after they requested union recognition. In addition, Activision Blizzard allegedly withheld pays and benefits in April in response to the workers’ unionization efforts. 

According to previous reports, the company also actively and strongly discouraged workers from voting to unionize. Union organizer Jessica Gonzalez revealed on Twitter back in January that Activision VP of QA Chris Arends posted a message on a locked Slack channel diminishing the benefits of unionization. “A union doesn’t do anything to help us produce world-class games, and the bargaining process is not typically quick, often reduces flexibility, and can be adversarial and lead to negative publicity,” Arends wrote

A piece by The Washington Postalso said that company leadership held town meetings to dissuade workers from organizing and sent out emails with a message that says “Please vote no.” Those efforts had failed, and CWA won the election to unionize at Raven with a vote of 19 to 3. Xbox head Phil Spencer reportedly said before the vote that he would recognize a Raven union once Microsoft’s acquisition of the developer is complete.

Game Workers Alliance/CWA organizing committee members Erin Hall, Lau Nebel-Malone and Marie Carroll said:

“The reorganization and withholding of pay raises and other benefits and the company’s failure to rehire laid off QA testers were clearly attempts by Activision to intimidate us and interfere with our union election in violation of the National Labor Relations Act.”

Meanwhile, an Activision spokesperson disputed the allegations in a statement sent to Bloomberg:

“We respect and believe in the right of all employees to decide whether or not to support or vote for a union, and retaliation of any kind is not tolerated.”

As the news organization notes, complaints filed with the NLRB are investigation by regional offices. In case they’re found to have merit and aren’t settled, they can be prosecuted by the agency’s general counsel.

Update, 6/6/22, 10AM ET: This story has been updated with additional citations for the claim that Activision Blizzard cut 12 QA contractors despite Raven departmental leadership requesting to keep those contractors employed.

Little of Microsoft’s ‘principles for employee organizing’ is actually pro-union

Thursday afternoon, Microsoft’s president and vice chair Brad Smith penned a blog post outlining four “principles” the company would be adopting in response to the recent wave of union efforts in the US. Admittedly it’s surprising for a company this size in the tech industry to — in word or deed — strive for anything less than the complete destruction of any organizing effort. But Smith’s post contains precious little substance.

Let’s begin with the bolded line right past the preamble: “Our employees will never need to organize to have a dialogue with Microsoft’s leaders.” Anyone who has ever been involved in an organizing campaign will recognize this as a gentler version of the typical management talking point that a company “prefers a direct relationship” with its employees. The reason being, of course, that without an observer or weingarten rep present, a boss or human resources staffer is free to intimidate an employee or bury a complaint. Even in less sinister scenarios, while a one-on-one meeting might feel equitable on its face, it isn’t: a boss has the force of the company behind them; a worker lacks that, and is dependent on that same company for their livelihood. The entire purpose for voicing complaints as a group, legally recognized as a union or not, is to limit that vast disparity in power.

This same line of thinking is restated in Smith’s first principle:

We believe in the importance of listening to our employees’ concerns. Our leaders have an open door policy, and we invest in listening systems and employee resource groups that constantly help us understand better both what is working and where we need to improve. But we recognize that there may be times when some employees in some countries may wish to form or join a union.

Once again, the implication veers strongly towards a preference for dealing with workers individually. And the linguistic turn that those interested in joining or forming a union are only “some employees” in “some countries” reads as an attempt to undermine such efforts as the work of a vocal minority. 

We recognize that employees have a legal right to choose whether to form or join a union. We respect this right and do not believe that our employees or the company’s other stakeholders benefit by resisting lawful employee efforts to participate in protected activities, including forming or joining a union.

The first half of principle two, reproduced above, could be just as easily restated as “we are committed to obeying the law.” It doesn’t matter whether Microsoft “recognizes” that the NLRA exists any more than it “recognizes” it can’t write whatever it wants on its SEC disclosures. This is simply how things are. Of course, understanding workers have the right to organize hasn’t stopped other tech companies (most notably Amazon) from engaging in anti-union actions that have often been found to be in contravention of the NLRA. 

Where things get interesting is the second half of this principle, which sounds an awful lot like a promise of non-interference. Certainly, members of the tech press haveinterpreted it that way. But saying Microsoft might not “benefit” from resisting a union campaign and stating plainly that it will not work against such a campaign are not the same. This particular phrasing also does not claim an anti-union campaign would be actively harmful either, meaning shareholders likely wouldn’t have recourse to sue the company if it chooses to take that approach down the line. 

We reached out to Microsoft to ask if it will agree not to hold captive audience meetings or engage union-avoidance law firms to carry out similar actions on its behalf; we also asked if it will agree to voluntarily recognize union drives within its ranks. A spokesperson for the company told Engadget that “Unfortunately, Microsoft doesn’t have anything further to add at this time beyond what’s included in Brad’s blog.”

We are committed to creative and collaborative approaches with unions when employees wish to exercise their rights and Microsoft is presented with a specific unionization proposal. In many instances, employee unionization proposals may open an opportunity for Microsoft to work with an existing union on agreed upon processes for employees to exercise their rights through a private agreement. We are committed to collaborative approaches that will make it simpler, rather than more difficult, for our employees to make informed decisions and to exercise their legal right to choose whether to form or join a union.

If this isn’t de facto an undermining of the union process I don’t know what is. Rather than accept a “specific union proposal,” Microsoft is saying, quite clearly, it prefers to do something other than agree to that proposal — and in the form of a “private agreement” to boot. (Collective bargaining agreements, which govern the relationship between an employer and it unionized employees, are typically public.) Likewise, anyone should feel a deep suspicion in Microsoft’s claim that it can help its workers make “informed decisions” on the kind of workplace they’d prefer to have while also representing its own interests as a business.

Building on our global labor experiences, we are dedicated to maintaining a close relationship and shared partnership with all our employees, including those represented by a union. For several decades, Microsoft has collaborated closely with works councils across Europe, as well as several unions globally. We recognize that Microsoft’s continued leadership and success will require that we continue to learn and adapt to a changing environment for labor relations in the years ahead.

Principle four is almost entirely fluff. It contains no explicit promise on how Microsoft will comport itself differently. Presumably, a company cannot help but maintain a “close relationship” with the people who comprise that company. But it also recalls one of the few instances in which a Microsoft-associated company did successfully organize. In 2014, bug testers who were contracted through an outside firm, Lionsbridge, managed to form a union; within a few years, all 38 of them were laid off. Workers filed a complaint with the NLRB regarding the mass layoffs and Microsoft reportedly spent four years attempting to stall the process and convince the agency it should not be considered a joint employer. While Microsoft’s Phil Spencer has more recently voiced support for the group of recently-organized quality assurance testers at Activision Blizzard (which Microsoft is in the process of acquiring), that could just as easily be read as an attempt to twist the arm of the FTC: allow this $69 billion anti-trust nightmare to go through and we won’t try to crush the first union within a North American AAA games studio.

While some research has indicated unionizations can lead to a temporarily more frigid response from Wall Street and a small reduction in overall profits, other studies indicate a unionized workforce is just as productive, happier and incurs less turnover — presumably the sorts of qualities a mature business like Microsoft would want to foster. Microsoft could very easily help set an industry-wide precedent by committing to meaningful, well-defined policies: not principles, or goals or a corporate ethos, but actual policies which executives could be held accountable for failing to follow. If and when that time comes it will be a cause for celebration, but it isn’t today.

Apple is raising the pay of its corporate and retail staff

Apple will start paying its corporate and retail employees more likely in hopes that they won’t leave the company to find better prospects. According to CNBC and The Financial Times, the company will also raise its starting wage for new employees to $22 an hour, up from $20. Further, it will start giving some annual increases in salary starting in July instead of in the autumn. The tech giant didn’t discuss specific details on how it will change its compensation structure, but it told the publications:

“Supporting and retaining the best team members in the world enables us to deliver the best, most innovative, products and services for our customers. This year as part of our annual performance review process, we’re increasing our overall compensation budget.”

A previous Bloomberg report said Apple is paying its sales staff, Genius Bar support personnel and senior hourly workers by as much as 10 percent more, though it’s unclear if this is the same pay hike. Retail employees in various Apple Store locations started planning to form unions earlier this year in their quest for better pay and benefits. Inflation in the US has reached 8.5% in March, forcing people to look for better compensation as the cost of goods in the country reach new heights. 

At the same time, labor shortages caused by the pandemic have bolstered workers’ confidence in challenging their employers and solidified plans to unionize across industries. While the company is raising employee compensation, it has also been accused of union busting by retail workers. A leaked video even showed Deirdre O’Brien, its VP of people and retail, trying to dissuade the company’s employees from joining a union. 

Apple isn’t the only tech giant trying to hold on to its workforce and to prevent them from unionizing by increasing their salaries. Amazon more than doubled its base pay cap for corporate and tech employees, Google revamped its annual review process so that it results in increased salaries and Microsoft promised its people that pay increases are on the way.

Apple VP tries to persuade employees against unionizing in leaked video

Apple’s vice president of people and retail Deirdre O’Brien tried to dissuade the company’s employees from joining a union in an internal video leaked to several media outlets. In the video — which was sent to all of Apple’s 65,000 retail employees in the US — O’Brien tells workers that a union would slow down the company’s efforts to address worker concerns.

“We have a relationship that’s based on an open and collaborative and direct engagement, which I feel could fundamentally change if a store is represented by a union under a collective bargaining agreement. To put another organization in the middle of our relationship that does not have a deep understanding of Apple or our business. And one that I do not believe shares our commitment to you,” she said in the video.

Unionization efforts are currently underway at a number of US Apple retail stores following months of worker-led protests over low pay and long hours, including union drives occurring in retail stores in Towson, Maryland, Atlanta, and New York City. A number of retail workers recently accused the company of union-busting. Earlier this month the Communication Workers of America — the union which is seeking to represent workers at the Atlanta location — filed an Unfair Labor Practice filing with the NLRB, accusing the company of holding mandatory “captive audience” meetings with bargaining unit employees.

O’Brien emphasized that a union would block Apple’s efforts to respond swiftly to worker concerns. “Apple moves incredibly fast,” she said in the video. “It’s one thing I love about our work in retail. It means that we need to be able to move fast too. And I worry that because the union will bring its own legally mandated rules that would determine how we work through issues it could make it harder for us to act swiftly to address things that you raise.”

The tech giant in February announced it would expand its benefits for US retail employees, including offering paid parental leave and more sick days. It also raised the pay for a number of retail employees. But critics say that the company took these steps amidst a tightening labor market, after years of media coverage and complaints from Apple’s retail workers about the low pay and strenuous work environment.

‘Call of Duty: Warzone’ quality assurance workers vote to unionize

Quality assurance workers at Activision Blizzard studio Raven Software have voted to unionize, becoming the first group to do so at a major gaming publisher in North America. The National Labor Relations board counted the ballots on Monday — 19 workers voted in favor of the union and three voted against. Two ballots were challenged, though they weren’t sufficient enough to affect the result. There were 28 eligible voters and no void ballots.

The NRLB notes that the parties can file objections by May 31st. If it doesn’t receive any by then the agency will certify the results and Raven will need to start bargaining with the union in good faith.

In December, 60 workers (including contractors and full-time employees) at the Call of Duty support studio went on strike after it laid off 12 QA testers. They demanded that the company hire those workers back. The strike ended the following month, but not before the QA workers announced plans to unionize with the Communication Workers of America (CWA). Once they were back at work, Raven split them up among various departments, in an apparent attempt to make their unionization efforts more difficult.

The workers asked Activision Blizzard to voluntarily recognize their union, which they called the Game Workers Alliance. However, the company declined to do so. Last month, the National Labor Relations Board gave the workers the go-ahead to hold a union election.

“Activision did everything it could, including breaking the law, to try to prevent the Raven QA workers from forming their union. It didn’t work, and we are thrilled to welcome them as CWA members,” CWA secretary-treasurer Sara Steffens said in a statement. “Quality assurance workers at Raven Software are bringing much-needed change to Activision and to the video game industry. At this critical time for the company and its employees, these workers will soon have an enforceable union contract and a voice on the job.” 

Activision Blizzard has been accused of union busting. Last July, it hired the law firm WilmerHale, which has reportedly engaged in efforts to stamp out union drives at Amazon and other companies, to review its human resources policies. It also shared anti-union messaging in company Slack channels.

In April, Activision Blizzard said it was hiring 1,100 QA workers on a full-time basis, increasing their pay in many cases and providing benefits. However, it claimed the Raven QA workers were not eligible “due to legal obligations under the National Labor Relations Act.”

Earlier on Monday, the NRLB determined that Activision Blizzard violated the National Labor Relations Act. It claimed the company threatened employees who sought to organize and imposed an ‘overbroad social media policy.’

Activision Blizzard is being bought by Microsoft for $68.7 billion, pending regulatory approval. Microsoft has said it “will not stand in the way if Activision Blizzard recognizes a union.” The company told Axios in March that it “respects Activision Blizzard employees’ right to choose whether to be represented by a labor organization and we will honor those decisions.”

In December, workers at indie studio Vodeo Workers formed the first video game union in the US. Management voluntarily recognized Vodeo Workers United. Workers at studios outside of North America have unionized as well, including at Paradox Interactive in Sweden and Japanese–Korean publisher Nexon. Meanwhile, QA workers at BioWare contractor Keywords Studios in Edmonton, Alberta are attempting to unionize.

The Game Workers Alliance provided the following statement to Engadget:

Five months ago, we formed the Game Workers Alliance-CWA on the principles of solidarity, sustainability, transparency, equity, and diversity. Activision Blizzard worked tirelessly to undermine our efforts to establish our union, but we persevered. Now that we’ve won our election, it is our duty to protect these foundational values on which our union stands. Our biggest hope is that our union serves as inspiration for the growing movement of workers organizing at video game studios to create better games and build workplaces that reflect our values and empower all of us. We look forward to working with management to positively shape our working conditions and the future of Activision Blizzard through a strong union contract.

NLRB accuses Activision Blizzard of violating labor law by threatening employees

A regional director for the National Labor Relations Board has determined there’s “merit to the allegations” that Activision Blizzard violated the National Labor Relations Act. It says there are indications the company and its subsidiaries Blizzard Entertainment and Activision Publishing maintained an “overbroad social media policy” and that Blizzard threatened employees who were exercising their right to organize. The findings were first reported by Bloomberg and confirmed to Engadget.

“These allegations are false. Employees may and do talk freely about these workplace issues without retaliation, and our social media policy expressly incorporates employees’ NLRA rights,” an Activision Blizzard spokesperson told Engadget in a statement. “Our social media policy explicitly says that it ‘does not restrict employees from engaging in the communication of information protected by law, including for example, rights of employees in the United States protected by the National Labor Relations Act.’”

If the company does not settle the case, the NLRB’s Los Angeles office will file a complaint. That will lead to a hearing in front of an NLRB Administrative Law Judge (unless a settlement is reached in the meantime).

While the agency can’t impose punitive measures against a defendant, it can require them to reverse punishments or policies; reinstate fired workers and provide backpay; or post notices containing promises not to break the law. An NLRB regional director can petition a district court for a temporary injunction if workers’ rights have been violated. The agency can also file cases in federal court.

The allegations were made in September by the Communications Workers of America (CWA). It accused Activision Blizzard in an Unfair Labor Practice filing of telling employees they can’t discuss wages, hours or working conditions; enforcing an “an overly broad social media policy” against workers who “engaged in protected concerted activity” (i.e. their right to organize or discuss unionization); and threatening or suveilling such employees.

The news comes on the same day that votes will be counted in a Raven Software union election. Quality assurance workers at the Activision Blizzard studio, who are organizing with the CWA as the Game Workers Alliance, got the go-ahead from the NLRB to hold a vote. If they’re successful, the group of 21 or so workers will form the first union at a AAA game publisher in North America, despite the company’s reported attempts to stymie their efforts.

Activision Blizzard’s labor practices came under intense scrutiny last July when California’s Department of Fair Employment and Housing accused it in a lawsuit of fostering a “frat boy” culture where sexual harassment and discrimination were present. Other suits have been filed against the company since, including a wrongful death case.

In the wake of the initial suit, Activision Blizzard workers formed an employee advocacy group called A Better ABK. They used social media to organize and share their concerns and demands publicly.

The company is the subject of a proposed $68.7 billion takeover by Microsoft. Its shareholders voted in favor of the deal last month, but regulatory approval is still required.

Update 5/23 3:10PM ET: Added Activision Blizzard’s statement.

A second Apple Store union election will take place next month

Employees at an Apple Store in Towson, Maryland have set a date for their union election. Workers at the Towson Town Center location will vote in person over four days, starting on June 15th.

The organizers call themselves Coalition of Organized Retail Employees (AppleCore). They’re aiming to unionize with the International Association of Machinists and Aerospace Workers. 

In a letter to Apple CEO Tim Cook, the group said “a solid majority” of staff supports the union drive. They said they are organizing “because of a deep love of our role as workers within the company and out of care for the company itself.” They want “access to rights that we do not currently have” and for Apple to apply the same neutrality agreements it has with suppliers to workers, “so that as employees we can obtain our rights to information and collective bargaining that the law affords us through unionization.”

They will be the second group of Apple Store workers to stage a union election. Those at the Cumberland Mall location in Atlanta will vote in early June on whether to join the Communications Workers of America (CWA).

Employees at Apple Stores other than the Towson and Atlanta locations are conducting union drives as well. Workers at the Grand Central Terminal store in New York City have been collecting signatures for a union vote.

While Apple has agreed to the elections in Maryland and Georgia, the company is reportedly fighting unionization efforts. It’s said to have hired the same anti-union law firm as Starbucks. The company has also reportedly used anti-union talking points in pre-shift meetings at some locations. This week, workers at two stores accused Apple of union busting in Unfair Labor Practice filings.

Apple Store workers at the World Trade Center accuse the company of union busting

The Communications Workers of America has filed a second Unfair Labor Practice charge against Apple this week. This time, the labor union is accusing the tech giant of violating multiple federal labor laws at its flagship World Trade Center store. The complaint alleges that Apple interrogated workers at the WTC store regarding their “protected concerted activities.” Apple also allegedly monitored those activities, or at least made employees believe that they were being monitored. Based on the group’s filing, those incidents happened on or about May 3rd. 

By May 15th, the group said Apple “unlawfully implemented” a rule at the store that prohibits employees from posting union flyers in work areas during their breaks. Further, it’s accusing the tech giant of conducting “captive-audience” speeches designed to discourage them from unionizing. 

Earlier this year, Apple Store workers across the US started planning to unionize in an effort to get the company to increase their pay, which they claim isn’t keeping up with the cost of living. Apple reportedly hired anti-union law firm Littler Mendelson, which counts Starbucks and McDonald’s as clients, in response. According to a Motherboard report, the company also recently started arming its Store managers with anti-union talking points. They were apparently instructed to tell employees that they could lose career opportunities, as well as personal time off and work flexibility, if they join a union. 

The Communications Workers of America also filed an Unfair Labor Practice complaint against Apple on behalf of workers at the Cumberland Mall store on May 17th. In it, the group accused the company of holding mandatory captive audience meetings regarding the upcoming union election for the Atlanta location that’s scheduled to take place in early June. 

Tim Dubnau, CWA’s Deputy Organizing Director, said:

“Apple retail workers across the country are demanding a voice on the job and a seat at the table. Unfortunately, and in contradiction to its stated values, Apple has responded like a typical American corporation with heavy-handed tactics designed to intimidate and coerce workers. The best thing Apple can do is allow workers to choose for themselves whether or not they want a union. When we learn of situations where Apple is violating labor law, we intend to hold the company accountable and help the workers defend their rights under the law.”

Apple Store employees accuse company of union busting

Apple Store employees who are organizing in Atlanta have accused the company of union busting and violating the National Labor Relations Act. The Communications Workers of America submitted an Unfair Labor Practice filing on behalf of workers at the Cumberland Mall store. The filing claims that Apple “has conducted mandatory ‘captive audience’ meetings with bargaining unit employees regarding the upcoming election.”

For decades, companies have been allowed to conduct captive audience meetings until 24 hours before a union election begins. Employers typically use these mandatory meetings to deliver anti-union messaging.

However, as The Verge notes, National Labor Relations Board general counsel Jennifer Abruzzo claimed in a memo last month that such meetings are in violation of the National Labor Relations Act. “Forcing employees to listen to such employer speech under threat of discipline — directly leveraging the employees’ dependence on their jobs — plainly chills employees’ protected right to refrain from listening to this speech,” Abruzzo wrote.

The Cumberland Mall Apple Store workers filed for a union election with the NLRB last month. The election is set for early June. The workers said that while they “love this company,” they are fighting for better pay and benefits, among other things.

Union drives are in progress at other Apple Store locations. Earlier this month, it was reported that Apple gave retail store managers anti-union talking points to use in daily “download” meetings that take place before shifts.

“Whether or not we join a union should be up to the workers at the store,” Derrick Bowles, a worker at the Cumberland store, said in a statement. “By having store managers try to persuade us not to join the union during daily downloads, Apple is putting its thumb on the scale.”

Engadget has contacted Apple for comment.

Update 5/17 1:58PM ET: Added Derrick Bowles’ statement and details from the filing.