BioWare’s quality assurance testers form the first video game labor union in Canada

Bioware’s quality assurance testers working on Dragon Age: Dreadwolf have voted to form the first unionized workplace for the video game industry in Canada. The United Food and Commercial Workers Local 401 applied to become the certified bargaining agent for Keywords Studios, the contracting company through which the testers are employed, back in April. Now, Kotaku says the election has resulted in a 16-0 vote in favor of unionization. Before working on the fourth major game in the Dragon Age franchise, they also supported the development of Mass Effect: Legendary Edition and Legacy of the Sith, an expansion for Star Wars: The Old Republic.

The testers, who work out of BioWare’s Edmonton office, started organizing after Keywords Studios announced that they’ll be required to return to office, whereas direct BioWare employees were give more options. Keywords took back its return-to-office order, but the testers told Kotaku that they’re working to prevent it from being reinstated and to get the company to increase their pay. At the moment, their base pay is around US$13 an hour, roughly equivalent to the area’s minimum wage. They argued that the amount they’re being paid isn’t commensurate with the skills needed for the job and that BioWare employees doing the same work are being paid a lot more.

The union that’s now representing the workers are expected to bargain with the studio’s bosses sometime this week. In an email the QA testers sent out, they wrote: “We are excited to move into bargaining with the employer and start towards a more equitable working situation.”

In the US, QA workers at Activision Blizzard studio Raven Software voted to unionize last month. That came after they went on strike following layoffs that affected 12 testers and after the studio split the remaining workers among various departments, perhaps in an effort to make unionization efforts hard to organize. Xbox head Phil Spencer announced that Microsoft will recognize the union after the tech giant’s acquisition of Activision Blizzard is complete.

Apple attempts to appease union efforts with scheduling improvements

Apple will make a number of changes to scheduling rules for its retail employees that the company believes will result in more flexible working hours, reportedBloomberg. The move arrives as Apple retail stores in Maryland and New York City are slated to hold union elections in the coming weeks. The changes will include changes to limits on the number of late shifts worked, consecutive days worked and the minimum amount of time that must pass before an employee is eligible to work a new shift.

According to staff who spoke to Bloomberg, Apple will make some of the following changes over the next several weeks. Others will not arrive until later in the year. Shifts must be scheduled at least 12 hours apart (up from 10 hours.) Choosing a weekend day to not be scheduled, and a maximum of five consecutive scheduled days in a row also appear to be among the concessions. And unless they opt to pick up late shifts, retail workers won’t work more than three shifts per work that run past 8pm.

Apple retail workers over the years have spoken out about the demanding work schedule and low wages. The company expanded benefits for all full-time retail employees earlier this year, increasing the number of paid sick days and offering paid parental leave. It also set a new floor of $22 per hour for its retail employees last week. Still, Fruit Stand Workers United — the group in the midst of organizing Apple’s Grand Central Store — is pushing for a $30 minimum wage, tuition reimbursement and more options for retirement plans.

DOJ warns AI hiring and productivity tools can violate anti-discrimination law

Federal agencies are the latest to alert companies to potential bias in AI recruiting tools. As the APnotes, the Justice Department and Equal Employment Opportunity Commission (EEOC) have warned employers that AI hiring and productivity systems can violate the Americans with Disabilities Act. These technologies might discriminate against people with disabilities by unfairly ruling out job candidates, applying incorrect performance monitoring, asking for illegal sensitive info or limiting pay raises and promotions.

Accordingly, the government bodies have released documents (DOJ, EEOC) outlining the ADA’s requirements and offering help to improve the fairness of workplace AI systems. Businesses should ensure their AI allows for reasonable accommodations.They should also consider how any of their automated tools might affect people with various disabilities.

There’s no guarantee companies will follow the advice. However, it comes amid mounting pressure on companies to temper their uses of AI for recruiting and worker tracking. California recently enacted a productivity quota law banning algorithms that violate health, labor and safety regulations, or lead to firings of people who can’t meet dangerous quotas. New York City, meanwhile, now requires that AI hiring systems pass yearly audits looking for discrimination. Companies that don’t heed the new warnings could face serious legal repercussions at multiple levels.

Google’s ‘raters’ are pushing for $15 an hour

Part-time employees at RaterLabs — an AI vendor whose only known client is Google — are campaigning to qualify for the $15 hourly minimum wage the tech giant promised to its “extended workforce” back in 2019.

Yahoo Financereported that the quality raters whose sole job is evaluating Google’s search and ad results for accuracy don’t qualify for sick leave, PTO or other benefits the company provides for its TVCs (temporary workers, vendors and independent contractors). Google increased base pay following critical reporting of its treatment of TVCs in 2018 — the same year it was revealed the majority of Google’s workforce was not directly employed by the company.

A number of RatersLabs employees believe the work they do is vital enough to Google that they should receive the higher pay and benefits of their peers. Christopher Colley, who has worked for the Google vendor since 2017, told Yahoo Finance that he only earns $10 an hour, and hasn’t qualified for a raise over the five years he’s worked at RaterLabs. Colley is also part of the Alphabet Workers Union (AWU-CWA), a subgroup of the Communications Workers of America focused on organizing full-time and part-time workers of Alphabet.

“The raters work from home, use their own devices, can work for multiple companies at a time, and do not have access to Google’s systems and/or badges,” a Google spokesperson told Engadget. “As noted on the policy page, the wages and benefits policy applies to Alphabet’s provisioned extended workforce (individuals with systems and/or badge access to Google).”

Among the hurdles workers need to jump in order to qualify for the pay bump afforded to some TVCs is a minimum 30-hour workweek. As AWU-CWA was quick to point out, RaterLabs contractors are capped at only 26 hours.

Employee accounts on RatersLabs’ Indeed profile describe low morale, low pay and an unclear feedback process. “Reviews are monthly, with one bad review potentially costing you the job […] Guidelines can change the week before the review and you can be ‘graded’ based on them despite doing the work way before,” wrote a former RatersLab employee in January 2022. “The job is very flexible, pay is mediocre, and you have no chance for advancement.”

This isn’t the first time that Google’s army of raters have spoken out about low pay, no opportunities for advancement and subpar working conditions. In fact, RatersLabs was formed by the CEO of Leapforce, a company that also hired raters for Google search and ad products. Back in 2017, Leapforce raters spoke out about chaotic working conditions, resulting in at least three contractors being fired, two of whom claimed their separations from the company were acts of retaliation. As Ars Technicanotes, a number of Leapforce workers filed complaints with the National Labor Relations Board which were eventually resolved via settlement. Appen — which acquired Leapforce in May of 2017 — is also the parent company of RatersLabs.

Apple Store workers in Atlanta will hold union vote in June

Workers at the first US Apple Store to file for a union election will decide whether to unionize next month. According to an agreement obtained by The Verge, employees at Apple’s Cumberland Mall retail location in Atlanta will begin voting on June 2nd, with the ballot box open until June 4th. All approximately 100 regular full- and part-time staff at the store will be able to participate in the election.

Citing “a source familiar with the situation,” The Verge reports Apple wanted the vote held in July. That was a move the Communications Workers of America (CWA), the union that seeks to represent the employees at the Cumberland Mall location, reportedly opposed on account the later date would have afforded Apple more time to attempt to dissuade workers from unionizing. We’ve reached out to Apple for comment.

Apple hasn’t explicitly come out against its frontline workers organizing, but those involved in the union drive at the company’s Grand Central Terminal location in New York have accused Apple of employing “union-busting” tactics, including messaging that has tried to convince employees that unionization isn’t in their best interests.

“We are fortunate to have incredible retail team members and we deeply value everything they bring to Apple,” the company said when news of the Grand Central Terminal drive first broke. “We are pleased to offer very strong compensation and benefits for full time and part time employees, including health care, tuition reimbursement, new parental leave, paid family leave, annual stock grants and many other benefits.”

Among other concessions, workers at the Cumberland Mall location hope to push Apple to compensate them better, offer more opportunities for career advancement and build a safer workplace. “One of the biggest things that we’re fighting for is going to be for fair pay and a livable wage, because with Atlanta being such a huge city, it’s just getting more and more expensive to live here,” Elli Daniels, an employee at the store, told Engadget. “Everybody deserves the opportunity to be able to not worry about whether they can afford food or pay their bills. Everybody deserves to be able to afford to live in the city that they work in.”

Like the recent vote at Amazon’s JFK8 warehouse in Staten Island, the Cumberland Mall election could have historic ramifications. If workers vote in favor of organizing with the CWA, it would become the first unionized Apple Store in the US. That’s an outcome that could inspire Apple workers at other retail locations. 

Apple employees criticize work-from-home policy in open letter

A group of Apple employees have written an open letter to the company’s executive team complaining about its new policy that only allows for two days of working from home, iMore has reported. They said that Apple’s reasons for implementing the policy don’t stand up, and that the policy is wasteful, inflexible and will lead to a “younger, whiter, more male-dominated, more neuro-normative, more able-bodied” workforce. 

“You have characterized the decision for the Hybrid Working Pilot as being about combining the “need to commune in-person” and the value of flexible work,” the letter states. “But in reality, it does not recognize flexible work and is only driven by fear. Fear of the future of work, fear of worker autonomy, fear of losing control.”

We tell all of our customers how great our products are for remote work, yet, we ourselves, cannot use them to work remotely? How can we expect our customers to take that seriously? How can we understand what problems of remote work need solving in our products if we don’t live it?

In March, Apple announced that corporate employees would be returning to the office, and need to be there two days a week at minimum by May 2nd. Starting May 23rd, it’ll shift to a hybrid model with mandatory office days on Mondays, Tuesdays and Thursdays. CEO Tim Cook called in-person collaboration benefits “irreplaceable” and in an email, the executive team talked about the importance of “the serendipity that comes from bumping into colleagues” during in-person work. 

However, the letter counters those arguments saying that in-person collaboration is not even needed monthly in some cases. It also disputed the “serendipity” statement, saying that Apple’s siloed office structure makes it difficult to bump into colleagues, adding that remote tools like Slack are better for collaboration. Furthermore, Apple’s open-plan offices limit the concentration “required for creativity and… deep thought,” they said. 

It noted that a daily commute “is a huge waste of time as well as both mental and physical resources.” At the same time, it said that the policy favors people who can afford to live near the office and don’t have to perform care-work. “In short, it will lead to privileges deciding who can work for Apple, not who’d be the best fit.”

Perhaps the most compelling argument was that Apple was being hypocritical in the way it markets its own products. “We tell all of our customers how great our products are for remote work, yet, we ourselves, cannot use them to work remotely?” the letter states. “How can we expect our customers to take that seriously? How can we understand what problems of remote work need solving in our products if we don’t live it?”

The letter is another sign of growing employee discontent at Apple, which often presents itself as progressive and inclusive in its ads. Employees recently started organizing a push for “real change” at the company, citing “a pattern of isolation, degradation and gaslighting,” and even created an #AppleToo movement. The company is also facing a probe by the US National Labor Relations Board, which is looking into complaints over hostile working conditions.  

Hitting the Books: Dodge, Detroit and the Revolutionary Union Movement of 1968

After decades on the decline intro, America’s labor movement is undergoing a massive renaissance with Starbucks, Amazon and Apple Store employees leading the way. Though the tech sector has only just begun basking in the newfound glow of collective bargaining rights, the automotive industry has a long been a hotbed for unionization. But the movement is not at all monolithic. In the excerpt below from her new book, Fight Like Hell: The Untold History of American Labor, journalist Kim Kelly recalls the summer of 1968 that saw the emergence of a new, more vocal UAW faction, the Dodge Revolutionary Union Movement, coincide with a flurry of wildcat strikes in Big Three plants across the Rust Belt.

fight like hell
Simon and Schuster

Excerpted from Fight Like Hell, published by One Signal/Atria Books, a division of Simon & Schuster, Inc. Copyright © 2022 by Kim Kelly.


As of 2021, the U.S. construction industry is still booming and the building trades are heavily unionized, but not all of the nation’s builders have been so lucky. The country’s manufacturing sector has declined severely since its post–World War II high point, and so has its union density. The auto industry’s shuttered factories and former jobs shipped to countries with lower wages and weaker unions have become a symbol of the waning American empire. But things weren’t always this dire. Unions once fought tooth and nail to establish a foothold in the country’s automobile plants, factories, and steel mills. When those workers were able to harness the power of collective bargaining, wages went up and working conditions improved. The American Dream, or at least, a stable middle class existence, became an achievable goal for workers without college degrees or privileged backgrounds. Many more became financially secure enough to actually purchase the products they made, boosting the economy as well as their sense of pride in their work. Those jobs were still difficult and demanding and carried physical risks, but those workers—or at least, some of those workers—could count on the union to have their back when injustice or calamity befell them.

In Detroit, those toiling on the assembly lines of the Big Three automakers—Chrysler, Ford, and General Motors—could turn to the United Auto Workers (UAW), then hailed as perhaps the most progressive “major” union in the country as it forced its way into the automotive factories of the mid-twentieth century. The UAW stood out like a sore thumb among the country’s many more conservative (and lily-white) unions, with leadership from the likes of former socialist and advocate of industrial democracy Walter Reuther and a strong history of support for the Civil Rights Movement. But to be clear, there was still much work to be done; Black representation in UAW leadership remained scarce despite its membership reaching nearly 30 percent Black in the late 1960s.

The Big Three had hired a wave of Black workers to fill their empty assembly lines during World War II, often subjecting them to the dirtiest and most dangerous tasks available and on-the-job racial discrimination. And then, of course, once white soldiers returned home and a recession set in, those same workers were the first ones sacrificed. Production picked back up in the 1960s, and Black workers were hired in large numbers once again. They grew to become a majority of the workforce in Detroit’s auto plants, but found themselves confronting the same problems as before. In factories where the union and the company had become accustomed to dealing with one another without much fuss, a culture of complacency set in and some workers began to feel that the union was more interested in keeping peace with the bosses than in fighting for its most vulnerable members. Tensions were rising, both in the factories and the world at large. By May 1968, as the struggle for Black liberation consumed the country, the memory of the 1967 Detroit riots remained fresh, and the streets of Paris were paralyzed by general strikes, a cadre of class-conscious Black activists and autoworkers saw an opportunity to press the union into action.

They called themselves DRUM—the Dodge Revolutionary Union Movement. DRUM was founded in the wake of a wildcat strike at Dodge’s Detroit plant, staffed by a handful of Black revolutionaries from the Black-owned, anti-capitalist Inner City Voice alternative newspaper. The ICV sprang up during the 1967 Detroit riots, published with a focus on Marxist thought and the Black liberation struggle. DRUM members boasted experience with other prominent movement groups like the Student Nonviolent Coordinating Committee and the Black Panthers, combining tactical knowledge with a revolutionary zeal attuned to their time and community.

General Gordon Baker, a seasoned activist and assembly worker at Chrysler’s Dodge Main plant, started DRUM with a series of clandestine meetings throughout the first half of 1968. By May 2, the group had grown powerful enough to see four thousand workers walk out of Dodge Main in a wildcat strike to protest the “speed-up” conditions in the plant, which saw workers forced to produce dangerous speed and work overtime to meet impossible quotas. Over the course of just one week, the plant had increased its output 39 percent. Black workers, joined by a group of older Polish women who worked in the plant’s trim shop, shut down the plant for the day, and soon bore the brunt of management’s wrath. Of the seven workers who were fired after the strike, five were Black. Among them was Baker, who sent a searing letter to the company in response to his dismissal. “In this day and age under the brutal repression reaped from the backs of Black workers, the leadership of a wildcat strike is a badge of honor and courage,” he wrote. “You have made the decision to do battle, and that is the only decision you will make. We shall decide the arena and the time.”

DRUM led another thousands-strong wildcat strike on July 8, this time shutting down the plant for two days and drawing in a number of Arab and white workers as well. Prior to the strike, the group had printed leaflets and held rallies that attracted hundreds of workers, students, and community members, a strategy DRUM would go on to use liberally in later campaigns to gin up support and spread its revolutionary message.

Men like Baker, Kenneth Cockrel, and Mike Hamlin were the public face of DRUM, but their work would have been impossible without the work of their female comrades, whose contributions were often overlooked. Hamlin admitted as much in his book-length conversation with longtime political activist and artist Michele Gibbs, A Black Revolutionary’s Life in Labor. “Possibly my deepest regret,” Hamlin writes, “is that we could not curb, much less transform, the doggish behavior and chauvinist attitudes of many of the men.”

Black women in the movement persevered despite this discrimination and disrespect at work, and they also found allies in unexpected places. Grace Lee Boggs, a Chinese American Marxist philosopher and activist with a PhD from Bryn Mawr, met her future husband James Boggs in Detroit after moving there in 1953. She and James, a Black activist, author (1963’s The American Revolution: Pages from a Negro Worker’s Notebook), and Chrysler autoworker, became fixtures in Detroit’s Black radical circles. They naturally fell in with the DRUM cadre, and Grace fit perfectly when Hamlin organized a DRUM-sponsored book club discussion forum in order to draw in progressive white and more moderate Black sympathizers. Interest in the Marxist book club was unexpectedly robust, and it grew to more than eight hundred members in its first year. Grace stepped in to help lead its discussion groups, and allowed young activists to visit her and James at their apartment and talk through thorny philosophical and political questions until the wee hours. She would go on to become one of the nation’s most respected Marxist political intellectuals and a lifelong activist for workers’ rights, feminism, Black liberation, and Asian American issues. As she told an interviewer prior to her death in 2015 at the age of one hundred, “People who recognize that the world is always being created anew, and we’re the ones that have to do it — they make revolutions.”

Further inside the DRUM orbit, Helen Jones, a printer, was the force behind the creation and distribution of their leaflets and publications. Women like Paula Hankins, Rachel Bishop, and Edna Ewell Watson, a nurse and confidant of Marxist scholar and former Black Panther Angela Davis, undertook their own labor organizing projects. In one case, the trio led a union drive among local hospital workers in the DRUM faction, hoping to carve out a place for female leadership within their movement. But ultimately, these expansion plans were dropped due to a lack of full support within DRUM. “Many of the male leaders acted as if women were sexual commodities, mindless, emotionally unstable, or invisible,” Edna Watson later told Dan Georgakas and Marvin Surkin for their Detroit: I Do Mind Dying. She claimed the organization held a traditionalist Black patriarchal view of women, in which they were expected to center and support their male counterparts’ needs at the expense of their own agenda. “There was no lack of roles for women… as long as they accepted subordination and invisibility.”

By 1969, the movement had spread to multiple other plants in the city, birthing groups like ELRUM (Eldon Avenue RUM), JARUM (Jefferson Avenue RUM), and outliers like UPRUM (UPS workers) and HRUM (healthcare workers). The disparate RUM groups then combined forces, forming the League of Revolutionary Black Workers. The new organization was to be led by the principles of Marxism, Leninism, and Maoism, but the league was never an ideological monolith. Its seven-member executive committee could not fully cohere the different political tendencies of its board or its eighty-member deep inner control group. Most urgently, opinions diverged on what shape, if any, further growth should take.

CWA accuses Activision of threatening employees for discussing work conditions

The union working to organize Activision Blizzard workers — the Communications Workers of America — filed a complaint today with the National Labor Relations Board (NLRB), accusing the video game company of forbidding workers from discussing ongoing se…