Anker charging accessories are up to 37 percent off in a one-day Amazon sale

It’s a good time to stock up if you’ve been waiting for a sale on wireless, solar or high-speed chargers. An assortment of Anker products are on sale at Amazon with discounts up to 37 percent, including its magnetic 623 MagGo 2-in-1 Wireless Charging Station bundle, a pair of 20W PIQ fast chargers and the 20W Nano Pro with a 3-foot USB-C to Lightning cable. 

Buy Anker charging products at Amazon

The best deal is on Anker’s 632 MagGo 2-in-1 Wireless Charging Station that delivers 20 watts of charging power for iPhone 13/13 Pro and iPhone 12/12 Pro models, while also letting you charge up your AirPods Pro wireless earbuds. Your phone attaches to the charging base magnetically, and it can even flip up 60 degrees so you can easily see the screen. Included is a 20-watt USB-C charger and USB-C to USB-C charging cable, all for $50 or 37 percent off, in black only.

If you’re tired of losing iPhone charging cables and just want to get a bunch of them, Anker’s USB-C to Lightning cable is available in a three-pack for $29, or 31 percent off the regular $42 price. For that, you get a 3-foot, 6-foot and 10-foot cable, each compatible with USB-C chargers up to 87 watts. They also allow you to connect your iPhone to a Mac for seamless sync and charging.

For a small yet powerful charger, check out Anker’s original 20-watt Nano charger for iPhone and Android devices, available at $21.70 or $9.30 off the $31 list price. Finally, the Nano Pro USB-C with a 3-foot USB-C to Lightning cable is selling for $28, or 30 percent off the list price. There are a number of other items too, including Anker’s 18-watt dual-port PowerCore solar charger priced at $49 (30 percent off), but you’ll need to act fast as the sale ends in less than a day. 

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

Google Nest Audio bundle offers two smart speakers for just $120

If you’re looking to get a few smart speakers for your connected home, this may be your chance to grab a handful at a discount. You can get a pair of Google Nest Audio smart speakers right now from Adorama for $120. If you just want the one, you can also grab a singular speaker for $65, saving $35 in the process.

The Google Nest Audio has always offered a robust music experience without a hefty price tag to go with it, but now it’s even more affordable at $80 or 40 percent off the bundle’s regular price. While we didn’t find the Nest Audio to be quite on par with bigger music-focused speakers when it comes to audio quality when we tested it out, it still sounds a lot better than the Nest Mini.

Buy Google Nest Audio Smart Speaker 2-Pack at Adorama – $120Buy Google Nest Audio Speaker at Adorama – $65

It’s loud enough for small- and medium-sized rooms, and pairing two of them can deliver stereo sound. Since it’s a Google smart speaker, it supports Assistant voice commands, and you can tell it to play what you want after linking it to your account and your music streaming services. Like other Nest speakers, it’s covered in cloth for a clean, minimalist aesthetic that will complement most home decor. And at 7 inches tall and only 3 inches thick, it will fit in most places you decide to put it. 

If you’d rather get a smart display, the second-generation Google Nest Hub is also down to $65, which is $35 off the usual price and one of the best deals we’ve seen it dropped to an all-time low of $55 in March. Its bigger sibling, the Google Nest Hub Max is also on sale at Adorama for $179, or $50 off its retail price. With its 10-inch touchscreen, the Nest Hub Max is the biggest Google smart display available and also has the best sound quality. We gave it a score of 86 in our review, praising it not just for having a great display and sound quality, but also for its ability to double as a Nest Cam and to play and pause media with gestures.

Buy Google Nest Hub (2nd Gen) at Adorama – $65Buy Google Nest Hub Max at Adorama – $179

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

Microsoft confirms it’s taking a ‘new approach’ with its game streaming device

Earlier this month, a rumor suggested that Microsoft might be nearly ready to launch a Chromecast-like game streaming stick for its Xbox Cloud Gaming service. The company has now confirmed that such a device (codenamed Keystone) does exist, but it may not be coming any time soon after all, according to a report from Windows Central

“As announced last year, we’ve been working on a game-streaming device, codename Keystone, that could be connected to any TV or monitor without the need for a console,” a Microsoft spokesperson told Windows Central. “We have made the decision to pivot away from the current iteration of the Keystone device. We will take our learnings and refocus our efforts on a new approach that will allow us to deliver Xbox Cloud Gaming to more players around the world in the future.”

Last year, Microsoft confirmed that it was making Xbox video game streaming sticks and baking the technology into Smart TVs. “We’re… developing standalone streaming devices that you can plug into a TV or monitor, so if you have a strong internet connection, you can stream your Xbox experience,” the company said at the time. 

Since Stadia didn’t light up the market as much as Google likely hoped, Microsoft may be taking stock of its own project. “As part of any technical journey, we are constantly evaluating our efforts, reviewing our learnings, and ensuring we are bringing value to our customers,” the spokesperson said. 

Xbox Cloud Gaming (née xCloud) has rolled out to PCs, mobile devices and Xbox consoles as part of the $15/month Xbox Game Pass Ultimate subscription — though it’s still technically in beta almost a year after launching widely. However, Stadia can run on Google’s relatively inexpensive Chromecast devices, plus NVIDIA Shield TV and numerous Smart TVs. Microsoft is obviously being careful about its own streaming device, so it doesn’t look like a launch is in the near future after all. 

Maryland residents can now add driver’s licenses to Apple Wallet

Residents of Maryland can now add their driver’s license or state ID to Apple Wallet on iPhone and Apple Watch. Users there will be able to verify their identity digitally, though there are limited use cases for the Maryland Mobile ID program for now.

At present, IDs in Wallet are only really useful at certain Transportation Security Administration checkpoints at some US airports. When asked for ID by a TSA agent, you’ll be able to review the requested information then tap your phone or smartwatch against a reader.

Apple says it designed the feature with a focus on security and privacy, in part because you won’t need to present the physical version of your ID. You’ll need to use Face ID or Touch ID to authorize a verification and your device will only share the necessary information from your stored identification.

As things stand, law enforcement won’t accept driver’s licenses or other ID presented in Wallet, as MacRumors notes. The state’s Motor Vehicle Administration also said residents can’t rely solely on Maryland Mobile ID — they’ll still need to carry their physical license or ID card. Eventually, the agency noted, any business, government entity or law enforcement agency in Maryland will be able to verify someone’s identity with IDs stored in Wallet.

Maryland is only the second state thus far to enable the feature. Arizona became the first in March. Other states and territories have pledged to support the technology, including Georgia, Colorado, Hawaii, Mississippi, Ohio, Puerto Rico, Connecticut and Utah.

The earliest devices that support digital IDs in Wallet are iPhone 8 and Apple Watch Series 4, which need to be running at least iOS 15.4 or watchOS 8.4. If you’re eligible, you can add an ID by tapping the plus sign in the Wallet app and following the prompts.

Sony vows to ramp up PS5 production to levels ‘never achieved before’

One of Sony’s top priorities going forward is to ramp up production for the PlayStation 5 to meet unprecedented demand for the console. In a briefing with investors (PDF), the company said that it expects to close the gap in PS4 and PS5 sales this year after the newer console lagged behind its older sibling in 2021. Sony blamed the lack of PS5 sales on its inability to build enough units due to ongoing supply chain shortages in its quarterly earnings report. There’s no lack of demand: Based on the data Sony presented, it takes only 82 minutes to to sell 80,000 PS5 units, whereas it takes nine days to sell the same number of PS4s. 

The company now expects to be able to produce more units as supply chain shortages have eased up a bit, but the pandemic’s impact on parts availability still remains a concern. In addition, Sony is worried that the Russian invasion of Ukraine might also affect its logistics and potential parts inventory. To mitigate the impact of those issues, Sony plans to source from multiple suppliers “for greater agility in unstable market conditions.” It also has ongoing negotiations to maintain optimal delivery routes for the console. 

With those solutions in place, the company believes PS5 sales can overtake the PS4’s again starting next year. Sony Interactive Entertainment CEO Jim Ryan said during the briefing that after the initial ramp up, the company is “planning for heavy further increases in console production, taking [it] to production levels that [it has] never achieved before.”

Aside from discussing its PS5 production goals, Sony has also revealed that it’s expanding PlayStation Studios by acquiring more game studios, as well as increasing its investments in live services, PC and mobile offerings. It’s committing to launch 12 live services in the coming years that don’t include Destiny, which will be the company’s as part of its Bungie acquisition. And it intends to have half of its annual first party releases on PC and on mobile by 2025. “By expanding to PC and mobile, and it must be said… also to live services, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere,” Ryan explained.

FTC fines Twitter $150 million for ‘deceptive’ ad targeting

Twitter has paid a $150 million fine to the FTC over its”deceptive” use of user data for targeted advertising. The fine stems from the company’s admission in 2019 that it had for years used Twitter users’ phone numbers and email addresses provided for two-factor authentication to also serve targeted ads. 

The company said at the time that its use of the phone numbers for ads was “an error,” and that it wasn’t certain how many users were affected. In a statement, FTC Chair Lina Khan said that more than 140 million users were affected by the practice, which persisted between 2014 and 2019. It was also in violation of a previous agreement Twitter had with the FTC, dating back to 2011, which “prohibited the company from misrepresenting its privacy and security practices.”

In a statement, Twitter’s Chief Privacy Officer Damien Kieran said the company has “cooperated with the FTC every step of the way.” 

“This issue was addressed as of September 17, 2019, and today we want to reiterate the work we’ll continue to do to protect the privacy and security of the people who use Twitter,” Kieran wrote. “In reaching this settlement, we have paid a $150M USD penalty, and we have aligned with the agency on operational updates and program enhancements to ensure that people’s personal data remains secure and their privacy protected.”

In addition to the fine, the FTC order stipulates that Twitter notify all users whose phone number and emails were originally collected for “account security” that were also used for ads. It also requires Twitter to make two-factor authentication available via methods other than phone numbers, which the company adopted in 2019. Twitter will also create a new “comprehensive privacy and information security program” to review new products for potential privacy and security risks.