‘Call of Duty: Modern Warfare II’ will arrive on October 28th

Call of Duty fans might want to start looking into taking some time off around Halloween. The next entry in the franchise, Modern Warfare II, will be released on October 28th. It’s the sequel to 2019’s Modern Warfare, which was a reboot of the blockbuster series.

Activision Blizzard released a teaser video that doesn’t show any gameplay. Instead, it reveals artwork for some of the characters who’ll be featured: John “Soap” MacTavish, Simon “Ghost” Riley, Captain John Price, Kyle “Gaz” Garrick and Alejandro Vargas.

A gameplay reveal (if you really need one to know what a modern Call of Duty game looks like) may not be too far away, though. The teaser includes a quick flash of text reading “J-8-22.” That may be hinting toward a broader reveal on June 8th, just ahead of major gaming showcases from Summer Game Fest and Xbox and Bethesda.

It’s Infinity Ward’s turn to release a Call of Duty title and the studio has its hands full, since it’s also responsible for Warzone. A “massive evolution” of the battle royale will take place later this year in line with the release of Modern Warfare II. Both games will have a new engine, for one thing.

Modern Warfare II is arguably the most important Call of Duty title for Activision Blizzard in many years. The series is the company’s crown jewel. While the most recent release, Call of Duty: Vanguard, was the biggest selling game of 2021 by some estimations, it saw “lower premium sales” at launch than the previous year’s entry, Black Ops Cold War.

In the first three months of 2022, the Activision side of the business (which Call of Duty falls under) saw a big drop in engagement year-over-year from 150 million monthly active players to 100 million in the wake of the company’s misconduct scandals. With the Microsoft takeover pending and reports that there may not be a new Call of Duty game in 2023, Activision Blizzard will be hoping that Modern Warfare II performs strongly.

Starlink launches satellite internet for RVs that costs $25 more

Starlink has launched a new product meant specifically for RV dwellers and those who can’t wait to get connected to the satellite internet service. While applying for a regular Starlink dish and service will put customers in a waitlist until 2023, Starlink for RVs is immediately available and will ship out to buyers right now. The downside? Network resources are always de-prioritized for it, and the service costs $135, which is $25 more than a regular Starlink connection. 

In other words, the RV option costs just as much as a regular Starlink connection with the Portability feature introduced back in March that allows customers to use the service while they’re away from home. A regular connection requires one to have a home service first, though, and that may not be possible for some people. Another difference is that the product for RVs gives customers the ability to pause and un-pause service, so they can control when their billing starts and ends. 

Since the network is de-prioritized for the RV service, though, users’ connection might be slow and intermittent in congested areas and during peak hours. “Stated speeds and uninterrupted use of the service are not guaranteed,” the company wrote in its Help page, clearly making sure interested customers understand that it’s prioritizing at-home users. One important thing to note for those looking into the RV option is that they can’t use Starlink while in motion at this time. SpaceX chief Elon Musk also added on Twitter that the dish is too big for cars, though that didn’t stop at least one user from bolting it onto their vehicle’s hood.

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SiriusXM buys Conan O’Brien’s podcast and media company

Conan O’Brien Needs a Friend and Team Coco’s other podcasts now belong to SiriusXM. O’Brien has sold his digital media company and podcast network to the satellite radio giant.

As part of the deal, which The Wall Street Journal says is worth around $150 million, O’Brien has signed a five-year talent agreement to keep hosting his podcast. He’ll also create and produce a Team Coco comedy channel. In addition, SiriusXM will have the right to distribute some videos from O’Brien’s podcast, along with archival footage from his TBS late-night show.

Team Coco’s staff of around 50 will continue to produce existing shows and work on other SiriusXM content. The network’s other podcasts include Conan O’Brien Needs a Fan (a spin-off of the flagship show) and Parks and Recollection, a Parks and Recreation behind-the-scenes show hosted by star Rob Lowe and writer Alan Yang. Collectively, the 10 podcasts have been downloaded more than 418 million times.

Don’t worry too much if you listen to Conan O’Brien Needs a Friend and other Team Coco shows elsewhere. They’ll still be available on other podcast platforms.

“When I started in television my ultimate goal was to work my way up to radio,” O’Brien said. “This new deal with SiriusXM builds on the great relationship that began several years ago with a team that is the standout in their field.”

SiriusXM has been trying to become a bigger player in podcasting amid stiff competition from the likes of Spotify. Over the last couple of years, it has scooped up the Stitcher platform and podcasts such as 99% Invisible. SiriusXM has also beefed up its original content with exclusive shows from the likes of Marvel. It bought podcast hosting and analytics platform Simplecast too.

Take-Two’s $12.7 billion purchase of Zynga is complete

One of the biggest takeovers in the history of the gaming industry is complete — Take-Two now owns Zynga. The companies announced the $12.7 billion acquisition in January. The two sides have cut through all the red tape and, after shareholders gave the thumbs up last week, the deal is done.

Zynga has joined the likes of Rockstar Games and 2K under Take-Two’s umbrella. As s result of the deal, Take-Two now has a bigger stable of well-known mobile and casual gaming franchises, including Words with Friends and Farmville. Among the games Zynga is working on is Star Wars: Hunters, a free-to-play arena shooter for mobile and Nintendo Switch that’s supposed to arrive this year.

“As we bring together our exceptional talent, exciting pipelines of games, and industry-leading technologies and capabilities, we believe that we can take our portfolio to another level of creativity, innovation, and quality,” Take-Two chairman and CEO Strauss Zelnick said in a statement. “Each of our teams has a strong history of operational execution, and together, we expect that we will enhance our financial profile through greater scale and profitability, paving the way for us to deliver strong shareholder value.”

Take-Two’s buyout of Zynga is part of a major wave of consolidation across the gaming industry. In January, Sony announced it was buying Destiny 2 studio Bungie for $3.6 billion. That news came just days after Microsoft said it planned to buy Activision Blizzard for $68.7 billion. Both takeovers are pending regulatory approval. Activision Blizzard shareholders voted in favor of the Microsoft deal last month.

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