‘Star Trek: Strange New Worlds’ has promise, and the usual frustrations

There are reasons that Star Trek: Strange New Worlds exists beyond the need to keep the Trek content pumping so nobody thinks too hard about canceling Paramount+. It’s designed to quell some of the discontent in Star Trek’s vast and vocal fanbase about the direction the live-action shows have traveled under the stewardship of uber-producer Alex Kurtzman. It’s also a slightly bewildered response to the criticism of its predecessors, Discovery and Picard, made by the same people behind those two shows. In short, it’s designed to appeal to people who, when asked what their favorite live-action Trek show is, unironically say The Orville.

We open on Christopher Pike (Anson Mount), the once-and-future captain of the Enterprise after his sojourn leading Discovery in its second season. There, a magic time crystal told him that, in less than a decade, he’ll be non-fatally blown up in a training accident. Armed with a standard-issue Grief Beard™, he refuses the call to return to the stars until the siren song of non-serialized space adventure becomes too great. It isn’t long before he and Spock are reunited to rescue Rebecca Romijn’s Number One from a spy mission on a pre-warp planet gone wrong. Sadly, Paramount’s restrictive embargo on discussing the first few episodes forbids me from discussing much of what I’ve seen, so things will get vaguer from here on out.

It looks like it was August 2020 when Alex Kurtzman said that the show would be episodic rather than serialized. This was a way to address the criticism of the heavily serialized, go-nowhere, do-nothing grimdark mystery box stories that sucked so much of the joy from Discovery and Picard. Strange New Worlds is, instead, a deliberate throwback in the style of The Original Series, albeit with serialized character stories. So while we visit a new planet each week, characters still retain the scars, and lessons learned, from their experiences.

There are more refreshed Original Series characters than just Pike, Spock and Number One along for the ride. Babs Olusanmokun is playing a more fleshed-out version of Dr. M’Benga, while Jess Bush takes over for Christine Chapel. André Dae Kim is the new Chief Kyle, who has been promoted from intermittent extra to transporter chief. Then there’s Celia Rose Gooding as Cadet Uhura, whose semi-canonical backstory is now firmly enshrined as a Dead Parent / Troubled Childhood narrative. Uhura aside, most of these roles were so under-developed in the ‘60s that they’re effectively blank slates for the reboot. Oh, except that everyone is now Hot and Horny, because this isn’t just Star Trek, it’s Star Trek that isn’t afraid to show characters in bed with other people.

Rounding out the cast is Christina Chong as security chief La’an Noonien-Singh, a descendant of Khaaaaan! himself, Trek’s in-series Hitler analog. From what we learn of her so far, she also gets saddled with a Troubled Childhood / Dead Parent narrative, as well as a case of the nasties. I expect her character will soften further over time, but right now she’s officially the least fun character to spend time with. Of more interest is Melissa Navia’s hotshot pilot Erica Ortegas who can launch the odd quip into the mix when called upon, and Hemmer. Hemmer is a telepathic Aenar (a type of Androian first introduced in Enterprise) played by Bruce Horak. Horak plays Hemmer as an old-fashioned lovable grump and mentor figure for some of the other characters and will clearly become a fan-favorite.

And having now seen the first half of the first season (a second is already in production) I can say that Strange New Worlds will be a frustrating watch for fans. Frustrating because there are the bones of a really fun, interesting Star Trek series buried deep inside Strange New Worlds. Sadly, it’s trapped in the usual mix of faux-melodrama, clanging dialogue and dodgy plotting with the usual lapses in logic. Many writers are blind to their own flaws, which is why it’s so amusing that this is what Kurtzman and co. feel is a radical departure from their own work.

Maybe I’m being unfair, but this is the seventh season of live-action Star Trek released under Kurtzman’s purview. The three lead characters all had a full season of Discovery to bed in, too, so it’s not as if everyone’s starting from cold. But despite the gentlest of starts, the show still manages to stumble out of the gate, trying to do too much and not enough at the same time. The first four episodes, especially, feel as if someone’s trying to speed-read you through a whole season’s worth of plot in a bunch of partly-disconnected episodes.

An aside: Ever since the mid ‘80s, Paramount was desperate to reboot Star Trek with a younger cast to cash-in on that Kirk/Spock brand awareness. It eventually happened, but only in 2009 with J.J. Abrams’ not-entirely-successful attempt to reboot the series in cinemas. While a Young Kirk movie made sense in the ‘80s, mining that seam for nostalgia today seems very weird indeed. After all, most people under the age of 50 will likely associate TNG as the One True Star Trek. The fact that not-so-closet Trek fan Rihanna’s favorite character is Geordi La Forge speaks volumes about where millennial love lies. But I’d imagine a La Forge spin-off series was never going to fly with any generation of Paramount executives.

Now let’s talk about that emotional continuity, because while people will take their experiences with them, little effort has been made to pre-seed conflicts before they erupt. Arguably the weakest episode of the bunch tries to cram four (4!) A-plots into its slender runtime. One of which is a coming out narrative for one crewmember – and once they’ve come out, another character reveals a deep-seated antipathy toward that group. It would be nice, if we could have let this particular battle brew, but it’s introduced about 25 minutes in and resolved with a punchfight by minute 40. We’re not shown the person wrestling with the decision to come out and risk their professional and personal relationships beforehand, either. Just… punchfight.

A lot of these episodes don’t properly resolve themselves either, which is the standard problem for any 50-minute TV show. It’s hard to build a new world, flesh out new characters, establish and resolve their problems in the space of two episodes of Brooklyn Nine-Nine. But at least three episodes feature conclusions that either aren’t clear or take place entirely off screen, explained away with a line of dialogue. I don’t know if it was a production problem, or if a majority of the show’s 22 (yes, twenty-two) credited producers signed off on it, but it feels a hell of a lot like cheating. It’s almost as if the writers wanted to provoke surprise in the subsequent scene — how did this get resolved!? — over concocting a satisfying emotional and narrative catharsis on-screen. 

In fact, I’m going to harp on about this one particular episode because it’s not content with just dropping one major character revelation. The episode basically stops 10 minutes early in order to – shock horror – drop another Kinda Dark Secret About A Crewmember You Barely Know. One thing I said when Discovery started was that if you never get to know the characters in their default state, it’s not valuable to see their bizarro-world counterparts straight away. It’s the same here, Strange New Worlds refuses to do the painstaking work of filling in these characters before they start changing as a result of their experiences together.

The cast is all solid, and clearly working hard to elevate the material they’ve been given, because the dialogue here is so rough that I think they all deserve danger money. Now, nü-Trek dialog has always been awkward and/or impenetrable, but it’s beyond dreadful here. Kurtzman and co. forgot the whole “show, don’t tell” nature of screenwriting, and so characters just stand there and tell you everything, constantly. This is made worse because rather than giving space for these talented, well-paid actors to act, they’re instead forced to say what they’re feeling.

Here’s an example of that: In one episode, a character is trying (and failing) to remember a key memory from a traumatic experience in childhood that holds the key to saving the day. But rather than use the performer to convey that, they have the actor in question stand there, blank-faced, and say “I am trauma blocked.” Then there are scenes in which two characters describe what’s happening in front of them with the sort of faux-gravitas that only Adam West could pull off.

Remember when I said there was promise? There really is, and you feel like if the writers could get out of their own way, things could improve massively. There’s one episode you could easily describe as the (actually fun) comedy romp of the season and it’s great. Every Trek fan knows that The One With The Whales is the most financially successful Trek property ever made. And yet whenever a new Trek property is made, it’s always with the promise of more grimness, more darkness, more grit, more realism. Yet here we are, with the fun episode reminding you why you watch Star Trek in the first place, and making the characters fun people to hang out with. If the series could continue in that slightly slower, more relaxed groove, then Strange New Worlds could be brilliant.

I haven’t talked much about the production design or effects, both of which are great – this new Enterprise is gorgeous inside and out. Nor the series music, with Nami Melumad’s score being smart, subtle and lush in all of the right places. That’s a compliment not shared with Jeff Russo’s now standard fare, which neither matches the delicacy of a good prestige drama intro nor the soaring bombast associated with Star Trek. The best and worst thing I can say about the intro theme is that it sounds like it came from one of Interplay’s mid ‘90s CD-ROM games.

Fundamentally, I can only really damn Strange New Worlds with the faintest of praise – it can be fun, every now and again. I would imagine, and hope, that things will improve as time goes on, and the show’s makers won’t indulge their worst impulses. Given that I walked away from Picard after the end of its first dreary-as-hell run, the fact I’m at least prepared to stick around here speaks volumes.

Amazon AMP preview: Like the app, my radio show needs a little work

I spent about an hour hand-picking songs for my first Amazon AMP radio show. The social-audio-but-with-music app offers the chance to play radio DJ with just a phone and your imagination. I tried to pick a catchy name for my debut broadcast – “The best House Classics” or something like that. Like all music bores, I was confident I was about to blow some minds with my impeccable taste and hand-picked floor fillers. All that was left to do was click the “Go Live” button. Once you tap it, the app counts you down 5…4…3… . I cleared my throat and then… silence.

AMP was initially reported as something of a Clubhouse competitor, but that’s not really the best way to describe it. Yes, you can sorta-kinda use it as a live chat platform, but music is really the selling point here. When you create a “show” you can add songs from Amazon Music’s library and then stream them to your audience. In between hosts are doing anything from chatting about sports, to comedy skits, having guests call in or just letting the music play. On paper, it’s the app teenage me, with his dual cassette deck and microphone, had been waiting for all his life. It’s just a shame that, right now in its beta form, no one’s really listening.

I’ve spent the last week or two exploring the app and hosting shows and I barely peaked at four simultaneous listeners. Briefly. Usually I was lucky to get one or two people tuning in, but more often than not I was alone. And I definitely didn’t do a whole hour-long show talking to myself in between ‘90s drum & bass tracks. Definitely not a thing that happened. Twice.

Three screenshots showing different users profiles for users of Amazon AMP.
Engadget

It’s hard to tell if this is a true reflection of the interest in AMP, given it’s in beta. It’s not difficult to get in, as long as you have access to the US App Store / have an iPhone. Technically you also need an invite code, but given that the official AMP Twitter account has one right up top, the app is basically open to everyone who meets the first two criteria.

I speculated I am at a disadvantage being located in Europe, so my shows tend to fall in the middle of the American work day. But I checked the app regularly and even at typical US commute and evening times other people’s shows rarely had more than 10 listeners, usually half that. But again, this is a beta so not an indication of too much. I bring it up now though for the following reason: without a listener, you cannot play songs and that presents a problem. Hence the silence at the start of my big debut show.

In fact, there are a few more restrictions. Not only must you have at least one listener to play music, you can only play two songs from the same album or three songs from the same artist within a three hour period. These rules make some sense to prevent the free app being abused. But also that presents a big problem during the beta stage. If I have no listeners, I can’t play a song… so I can only talk. But what is the point of talking if no one is listening?

It certainly made for some intimate moments. I joined someone’s show when they currently had no listeners. I could practically hear the host excitedly rushing to play a song now that they could. I then enjoyed a 1-on-1 human-curated show of hip-hop. Likewise for my own shows, there were definitely some weird moments when I realized it’s just me playing songs for someone else. I ended up using a second account on a spare phone so I wouldn’t have to wait for someone to join (hence the DnB party for one) to fully test the service for this story. This should be less of a problem in the future, but it was frustrating at the start, waiting up to 30 minutes sometimes for a listener to join so you could kick a song off.

Amazon also imposes other curious rules that seem a little ornery if not hard to enforce. For example, you may not make a show consisting mostly of listener requests, you may not announce playlists ahead of time and you may not announce a song until just before it is being played. The difference between can and may I’ll leave up to you.

Setting up a show is straightforward. Tap the button top left, add a title, choose some topics (tags), type a description and then either add songs to a playlist or just throw caution to the wind and go live, adding songs later. I’d recommend having a playlist fleshed out because navigating the song menu screen isn’t very slick right now. You can only enter global search terms – there’s no filter by artist or song title or genre etc. – so finding what you want can sometimes be hit and miss.

More importantly, the library doesn’t seem to be fully fleshed out right now. AMP’s official help pages claim there are “tens of millions of songs” but I sometimes couldn’t find what I was looking for. To be fair, this was usually down to my weird taste in niche ‘90s dance music but I did find songs on decent-size labels that were absent.

For example, “Gold Dust” by DJ Fresh is on Amazon Music for sure, but it wasn’t available in AMP. This is a real crime as anyone who knows that track will attest. I did check again over a week later and saw that a remix had since been added, so it seems the library is growing in real time. More surprisingly, another time I looked for a track by Hot Chip and noticed only half of their albums were listed.

A related issue is that you can’t preview tracks before adding them to your playlist. In my case, that meant a few occasions where I had found a version of the song I wanted, but golly was it not the one I was expecting when I played it, making for a slightly awkward record scratch moment. If you have better taste in music than I, you’re probably fine, but if you were hoping to spin niche cuts or even some fairly well known synthpop you might want to revise that plan for now.

I know AMP is designed to be a mobile-first experience, but I do wish there were at least some tools to prep your show on desktop first. I often resorted to finding tunes on my PC and then just looking up tracks on the phone while setting up the show. I also learned the hard way that if you schedule a show for the future and then sleep through the time it was set for, the show and all the tracks you added to it disappears (I’d at least have liked the option to reschedule it!).

Relatedly, you can’t add tracks to some sort of “record box” or bookmark them for later shows. I found myself thinking of great tunes for other shows but had to just keep a notepad going for later reference. Likewise, once you finish a show, that’s it, poof… gone. There’s no way for people to go back and listen again or scroll through your feed to see what you tend to play etc.

Screenshots from the AMP app showing how many listeners and likes a show received.
Engadget

In its current state, the app also doesn’t offer any way to fade out a song or speak over it while it’s playing. This seems minor, but it does mean you either have to wait until the bitter end of a song before you talk (and then with no music “bed”) or cut a track off prematurely. I heard people doing both but it would be nice to have a more gentle way to transition tracks.

Once your show is over, AMP will give you a little slide show of stats. As you can imagine, this was a bit painful for me as it gleefully told me I peaked at two listeners and had one like, but this would definitely be cool once you have an audience.

Amazon has enlisted some popular creators to showcase the platform and give it some gravitas. These are instantly identifiable as they will be the only shows with a bunch of people listening. AMP promotes these accounts and they are featured on the website, but I do wonder where all these listeners go the rest of the time. The fact you can’t currently click on the show’s listener count to see who’s tuning in means you can’t size up potential listeners for your own show.

In fact, the “social media” element of the app is possibly the most limited part right now. For starters there’s no way to share a link to your show. I know the app is in beta, but given how open that is, I would have thought sharing links is a basic enough thing to enable. AMP offers links to recommended shows in its newsletters which you can adulterate to link to your own but you need the app installed for them to work so that’s still less than ideal.

Discovery is also not fully fleshed out at this point. When you open the app you’ll be presented with shows currently on air as you swipe through one by one. Then once you reach the end you’ll see what’s scheduled for the future, but right now there’s no real way to drill down by genre or topic. You can search, but a host needs to have scheduled shows for them to turn up in results.

It’s also clear that, right from the start, Amazon is trying to encourage diverse voices to join and host. The company was explicit about that in the run up to its launch, and it seems to be working. The types of show and the people behind them have all been refreshingly varied and this I feel is important to AMP finding its way to stand out. The music aspect alone makes it different from rivals like Clubhouse, Greenroom and even Twitter Spaces. But the voices it amplifies will be the secret sauce.

This for me was really the most rewarding part. I thought hosting my own shows would be fun, and it was, but it was the exposure to other music that was the most rewarding. I often joined shows with no listeners to allow them to kick off some tunes and then found myself staying. Other times I figured I’d dip into a show with a genre I don’t normally listen to and was more often than not surprised to find things I liked. Being a DJ is cool, but hearing new, hand-picked music is even cooler.

Rough edges aside, there’s a lot of promise here. It’s understandable that no one wants to listen to my favorite Happy Hardcore songs (the ones I could find on the app at least) at 2pm on a Wednesday. But if, like me, you kinda prefer the human touch over an algorithmic recommendation and the chance to stumble into new worlds of music then AMP makes a lot of sense. And of course, as with all such creator-based services as more people join, the culture and flavor of the platform starts to change organically (remember when TikTok was about people dancing to songs?). Once AMP is open to the public proper, it’ll be interesting to see where it goes. For now, if you want to hear rando dance music, I’ll be here… waiting.

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Netflix’s Tudum lays off staff months after launch

Netflix assembled an impressive roster of writers and editors for its fan site project, Tudum, which launched in early December of 2021. Today, a significant portion of those new hires have been sent packing for reasons unknown. 

A swath of the site’s formerstaffannounced their departures today on Twitter, with former Vice culture writer Josh Terry claiming “laid off my team,” suggesting the cuts may be drastic. Netflix claims there are no plans to mothball the site. It declined to comment on the number of workers who were impacted but confirmed that some amount of staff and contractors had been let go; The Hollywood Report placed its estimate at least 10 people. 

All a Netflix spokesperson would tell Engadget on the record was that “our fan website Tudum is an important priority for the company.” 

Tudum was billed by Netflix on launch as “a backstage pass that lets you dig deeper into the Netflix films, series, and stars you love” — essentially an attempt to prop up a media business on the strength of the streaming platform’s original content. It’s not clear at this time what kind of change in staffing or strategy prompted this round of layoffs, who remains at the site or if the newly-separated writers and editors were given any advance notice. 

The job cuts come not long after Netflix announced during its quarterly earnings that it had lost subscribers (approximately 200,000 of them) for the first time in a decade. What followed was a swift and brutal backlash from the market that saw the streaming service’s share price drop by 25 percent. So far it’s plans to turn the ship around have been limited to trying to stop customers from sharing login information, and mulling the idea of a cheaper ad-supported subscription tier

Were you recently let go from Tudum? I’d like to hear from you. Download Signal messenger for iOS or Android and text me confidentially at 646 983 9846. 

Lizzo will perform in the first metaverse music awards show

Like it or not, the metaverse is becoming an increasingly popular music venue — including, apparently, for ceremonies. As Hollywood Reporterexplains, Logitech has revealed what it says is the first music awards show in the metaverse. The second annual Song Breaker Awards will take place in Roblox on April 30th at 1PM Eastern, with pop star Lizzo making her virtual performance debut. Social media star Bretman Rock will host.

The awards show will honor ten creators who either started or “amplified” internet trends, including musician Gayle (who has thrived on Billboard‘s Song Breaker Chart) and Grammy nominee Walker Hayes. Personalities like Jaden Smith, Roblox veteran MeganPlays and Twitch streamer Shroud will also make appearances. 

Logitech Song Breaker Awards show space in Roblox metaverse
Logitech

You can already access a pre-event “experience” and virtual Logitech store in Roblox. If you miss the main show, you can still watch two additional performances on the 30th (4PM and 5PM ET) and one on May 1st (12PM ET).

Yes, Logitech is capitalizing on Lizzo and overall metaverse buzz to draw attention to its gig. However, it’s really an extension of past efforts to bring music performances into digital spaces. Virtual concerts have been happening for years, and some of them have been hugely popular. The Song Breaker Awards just move that entertainment from a specific game to a full-fledged platform, and it won’t be surprising if there are similar awards presentations before long.

Blizzard will reveal the first Warcraft mobile game on May 3rd

Nearly two decades after its launch and World of Warcraft is still going strong. The MMORPG saw its latest expansion drop in April and is actively working on ridable dragons for an update in the near future. But before that happens, Blizzard is taking the long-running game mobile.

The embattled game company announced via Twitter on Thursday that it will host a livestream premiere event Tuesday, May 3rd at 10 am Pacific on Reveal.Blizzard.com. This isn’t the first time that a console franchise has expanded into mobile — Call of Duty and Fortnite have already launched their own iterations for phones and tablets. There are precious few details as to what the game will entail (beyond being set in the Warcraft Universe) or what gameplay mechanics will be used so be sure to join us next Tuesday for more coverage of WoW’s newest foray into the realm of handhelds.

Xbox and Bethesda will hold a games showcase on June 12th

Although there’s no E3 this year, you can still expect a ton of gaming news to emerge in the coming weeks. Microsoft has announced an Xbox and Bethesda games showcase, which will take place on June 12th (yes, that’s a Sunday) at 1PM ET.

The event will include information on games from Xbox Game Studios, Bethesda and some of Microsoft’s partners. It sounds as if it’ll be pretty comprehensive, with the promise of details on “everything you need to know about the diverse lineup of games coming soon to the Xbox ecosystem.” That includes projects on the way to Game Pass for both Xbox and PC.

As for what to expect, it’s a safe bet that we’ll get a fresh look at Starfield. I’m hoping to hear more about Redfall, a vampire shooter Bethesda showed off last summer and hasn’t said a whole lot about since. There will surely be trailers and teasers for previously unannounced games too.

The event will be broadcast in 30 languages (including American Sign Language) on platforms including YouTube, Twitch, Twitter, Facebook and TikTok

In terms of other gaming events, Summer Game Fest will return this year. THQ Nordic has also set a showcase for August 12th.

Google will allow users to limit ads about parenting, weight loss and dating

YouTube and Gmail ads are about to get a little less annoying for some. Google today is adding parenting and pregnancy, weight loss and dating to its list of “sensitive categories” on user ad controls. Users will be able to restrict ads from these categories on both YouTube and Google Display. The ad filters won’t apply to Google search results or Google Shopping, but a spokesperson confirmed that this could happen in the future.

“Providing transparency and control has always been a priority for us so we’re expanding our tools, enabling the choice to see fewer pregnancy and parenting, dating, and weight loss ads. We’ll continue to listen to user feedback and study which categories to expand this feature to in the future,” said Karin Hennessy, group product manager for ad privacy at Google in a statement.

Targeted ads have come under fire for being particularly intrusive and even harmful for certain users. For example, alcoholics or gambling addicts could be triggered by ads for tequila and online casinos. Those who suffer from eating disorders or body dysmorphia could experience something similar with weight loss ads, and so platforms are trying to strike a delicate balance that keeps their users happy while not alienating their advertisers.

In response to accusations of discriminatory ads, Meta this year removed the ability for advertisers to target users based on sensitive topics, such as health, race or ethnicity, political affiliation, religion or sexual orientation. Twitter has also banned political ads and climate change denial ads from its platform. Both Facebook and Instagram block ads featuring weight loss products and cosmetic surgery targeted to minors. Instagram users can set their ad topic preferences so they’ll see fewer ads from certain categories. Google has already blocked targeted ads for users below the age of 18 years old, and in 2020 allowed users to limit how many ads they would encounter on the topics of gambling or alcohol. 

Given the sizable share of the online ad market it currently holds, Google’s decision to let users opt out of additional sensitive ad categories means those who might be harmed (or just annoyed) by them will hopefully be exposed to them less frequently.