Windows 11 will get third-party widgets later this year

Windows 11 widgets could become more useful in the coming months. Microsoft revealed at its Build developer conference that the operating system will start supporting widgets for third-party apps later this year. Developers will be able to create widgets for their Win32 apps and progressive web apps using Microsoft’s Adaptive Cards platform.

“We’re energized by the customer feedback on widgets to date. People are enjoying the quick access to content most important to them in a way that is seamless without breaking their flow,” Panos Panay, Microsoft’s chief product officer for Windows and devices, said.

Microsoft brought back widgets, which previously appeared in Windows 7, when it released Windows 11 last year. However, it tucked the widgets behind a dedicated button. In any case, we felt they weren’t all that useful.

Opening up widgets to third-party developers so they can provide some at-a-glance information Microsoft doesn’t offer through its own apps could be handy. You might, for instance, eventually see your Twitter timeline or WhatsApp messages in a widget.

The company shut down widgets (aka gadgets) in Windows 7 in part because they could be exploited. Microsoft hasn’t revealed too many details about how third-party widgets will work in Windows 11 just yet, so here’s hoping there’s some quality control to fend off bad actors.

Universal Audio brings its excellent vintage amp emulations to your pedalboard

Last year Universal Audio decided to make the leap from plugins the pedal with the UAFX line. Then it got into the mainstream audio interface game, launched a series of high-end modeling microphones, and even a subscription plug-in service. But, UA isn’t doesn’t appear ready to slow down yet. Now the company is expanding its line of stomp boxes with a trio of amp modelers. 

The Dream ’65 Reverb, Ruby ’63 Top Boost and Woodrow ’55 Instrument Amplifier bring UA’s excellent emulations of vintage amplifiers to a board-friendly format, using the same hardware it did for last year’s Astra, Golden and Starlight pedals. The UAFX Guitar Amp Emulators all have a host of modern amenities and options, but they are, at their heart, recreations of iconic amps that have been staples of studios around the world for over five decades. The Dream is based on a Fender Deluxe Reverb, Woodrow is a Fender Tweed Deluxe and Ruby a take on the Vox AC30. 

Each pedal has a handful of speaker, cabinet and mic options to further shape your tone, as well as reverb and vibrato on the Dream and Ruby, respectively. The pedals also have additional customization options available the UAFX Control mobile app, plus the ability to save presets. 

Of course, UA doesn’t cheap out on the hardware front either. These are solid pedals built to withstand abuse, with stereo ins and outs, plus USB-C and Bluetooth connectivity. 

All three of the UAFX Guitar Amp Emulators are available now for $399. Which, certainly isn’t impulse purchase territory, but considering a real-deal Fender Tweed Deluxe can fetch around $5,000, this seems like an absolute bargain. 

Waze finally adds Apple Music integration

Five years after Waze first added Spotify integration, Google’s navigation app finally supports Apple Music. Starting today, you can use Waze’s built-in audio controls to play, pause and switch between songs in your iPhone’s Apple Music library. That means you don’t need to switch between apps when trying to drive to a destination you haven’t been to before.

Before today’s announcement, Apple Music was effectively the last major music streaming app that didn’t include integration with Waze. Over the years, Google has added support for a long list of smaller services, including Pandora, Deezer and iHeart Radio. Before today’s announcement, it was even possible to listen to audiobooks and podcasts through integrations with Audible and Stitcher. All of that is in the past now. And if you’re an Apple Music subscriber with a fondness for Waze, you’re probably just happy that you can use the two apps together.

‘Call of Duty: Modern Warfare II’ will arrive on October 28th

Call of Duty fans might want to start looking into taking some time off around Halloween. The next entry in the franchise, Modern Warfare II, will be released on October 28th. It’s the sequel to 2019’s Modern Warfare, which was a reboot of the blockbuster series.

Activision Blizzard released a teaser video that doesn’t show any gameplay. Instead, it reveals artwork for some of the characters who’ll be featured: John “Soap” MacTavish, Simon “Ghost” Riley, Captain John Price, Kyle “Gaz” Garrick and Alejandro Vargas.

A gameplay reveal (if you really need one to know what a modern Call of Duty game looks like) may not be too far away, though. The teaser includes a quick flash of text reading “J-8-22.” That may be hinting toward a broader reveal on June 8th, just ahead of major gaming showcases from Summer Game Fest and Xbox and Bethesda.

It’s Infinity Ward’s turn to release a Call of Duty title and the studio has its hands full, since it’s also responsible for Warzone. A “massive evolution” of the battle royale will take place later this year in line with the release of Modern Warfare II. Both games will have a new engine, for one thing.

Modern Warfare II is arguably the most important Call of Duty title for Activision Blizzard in many years. The series is the company’s crown jewel. While the most recent release, Call of Duty: Vanguard, was the biggest selling game of 2021 by some estimations, it saw “lower premium sales” at launch than the previous year’s entry, Black Ops Cold War.

In the first three months of 2022, the Activision side of the business (which Call of Duty falls under) saw a big drop in engagement year-over-year from 150 million monthly active players to 100 million in the wake of the company’s misconduct scandals. With the Microsoft takeover pending and reports that there may not be a new Call of Duty game in 2023, Activision Blizzard will be hoping that Modern Warfare II performs strongly.

Microsoft’s Project Volterra is a mini PC for ARM developers

At its annual developer conference, Microsoft doesn’t typically announce new hardware. But at Build 2022 the company made time to unveil Project Volterra, a PC Microsoft designed to assist developers with building native ARM apps that employ AI-acceler…

‘The Sims 4′ players can now customize their characters’ pronouns

EA and developer Maxis are bringing a welcome inclusivity feature to The Sims 4. Starting today, you’ll be able to customize the pronouns of your Sims. The feature is only available in the English version of The Sims 4 for now. EA and Maxis plan to improve it over time and make it available in more languages. They say it’s “one step in the direction of a more inclusive experience for Simmers.”

A screenshot of the feature suggests players will be able to enter whichever pronouns they prefer into text boxes. The settings show how the pronouns will work in context too — e.g. “he/she/they would like a grilled cheese.”

The developers worked with GLAAD and the It Gets Better Project to gain a deeper understanding of the impact and use of pronouns. The organizations helped the team grasp where and how binary representations of gender are used in the game.

Although The Sims 4 was originally released in 2014, EA and Maxis have continued to support the game with expansion packs and updates. It has a thriving modding community too. According to Mat Piscatella of The NPD Group, The Sims 4 was one of the 10 most-played games in the US in the first three months of this year, beating out the likes of Rocket League and Elden Ring.

SteelSeries’ latest gaming headset offers 360 audio and a fresh design

SteelSeries makes some of the best gaming headsets on the market, but with its new flagship Arctis Nova Pro, the company is doing a top to bottom overhaul featuring with a brand new design, a second-gen GameDAC and an innovative audio suite with support for 360-degree spatial audio and more. 

Available in both wired and wireless versions for PC, Xbox and PlayStation, the Arctis Nova Pro’s revamped design was created to be super comfortable even during marathon gaming sessions. SteelSeries added four different points of adjustment including rotating and height-adjustable earcups, pivoting hangers, and a flexible tension band. Meanwhile, for people who want to customize the look of the headset, the company is offering $35 Booster Packs consisting of interchangeable headbands and exterior plates in red, lilac, mint and rose.

When it comes to audio, the Nova Pro uses custom speaker drivers with a dual-diaphragm design, while the new Sonar Audio Suite adds support for what the company claims is the world’s first pro-grade parametric EQ for gamers. The idea is that by allowing people to highlight specific frequencies like the sound of footsteps or breaking glass, gamers can get a jump on anyone sneaking up behind them. On top of that, SteelSeries developed a new 360-degree spatial audio feature generated from your content’s 5.1 or 7.1 surround sound track, which should make noises and effects sound more realistic when compared to traditional virtual surround sound techniques. 

The headset also features built-in ANC to drown out any potentially distracting noises. And to make sure your friends and teammates can hear you loud and clear, SteelSeries includes a fully retractable mic with AI-powered noise cancellation. For the wireless model, the Nova Pro also features a dual battery system so you’ll also have a fresh power pack you can swap in when the headset runs low on juice. And thanks to the company’s Quantum 2.0 Wireless system, users can connect to two different devices at the same time using Bluetooth and the Nova Pro’s dedicated 2.4GHz connection. 

Finally, the new GameDAC Gen 2 features Hi-Res Audio Certification and a new Quad DAC that SteelSeries says delivers a 78 percent purer signal. And by using the DAC’s OLED display, you can easily adjust your EQ, audio inputs, volume and more all without ever needing to close or pause your game. 

The Arctis Nova Pro is available today, with the wireless models going for $350, while the wired models being a bit more affordable at $250. 

Samsung is investing $356 billion in chips, biotech and AI

Many folks mainly associate Samsung with smartphones and TVs, but the company is looking at other parts of its business for long-term growth potential. In the five years to 2026, it will plow 450 trillion won ($356 billion) into strategic areas, with a focus on things like semiconductors, biotechnology and artificial intelligence.

This marks Samsung’s largest investment pledge to date and it’s an increase from a 240 trillion won commitment it made last August. The figure is 30 percent more than the 330 trillion won the company invested in itself over the previous five-year period.

The Samsung Electronics division will use the funding to bolster its chip design and manufacturing process, according to The Korea Herald. The company is preparing to start making 3nm chips to help it keep pace with TMSC. It’s also working on advanced chips for supercomputers, robots and AI purposes, and it plans to focus on the development of 6G tech.

Over the next few years, Samsung expects to create 1 million jobs. It plans to hire 80,000 people by 2026 and create hundreds of thousands more positions with its vendors. Around 80 percent of the announced investment is earmarked for the company’s home country of South Korea.

Microsoft Teams goes beyond screen sharing for real-time collaboration

What’s cooler than just sharing your screen with colleagues? Sharing live projects that everyone can edit at the same time. That’s at the heart of Microsoft’s new Live Share feature, which make it easier for Teams apps to enable real-time collaboration…