The Morning After: Apple’s repair-it-yourself iPhone service and toolkits launch in the US

Apple’s Self Service Repair program is now available in the US. If you have an iPhone 12, iPhone 13 or third-generation iPhone SE, you can buy replacement batteries, cameras and displays from a dedicated store and use the company’s official repair manuals to fix it yourself. You can even spend $49 to rent a toolkit for a week if you’d rather not buy tools.

The program will expand to other regions later this year, starting in Europe. If you’re looking to repair your Mac, you’ll have to wait a little longer. Like iPhones, currently only the very latest models — powered by Apple Silicon — will be self-repair friendly.

Conveniently, for Apple, it timed the launch alongside a new white paper, which says the company has “nearly doubled” the size of its repair network, and eight out of 10 of its American customers live within 20 minutes of an authorized repair provider. The company also outlined the rationales, again, behind its design and repair decisions, including its emphasis on using official parts — to protect your privacy and security.

It’s not a flawless repair scheme. To buy a part, you need to enter your iPhone’s serial number at checkout and get that part activated through a pairing software tool.

As iFixit points out, other parts will come with an “unable to verify” warning, which could limit (or put off) people thinking of repairing their device.

— Mat Smith

The biggest stories you might have missed

Sony is building a game preservation team

The revamped PlayStation Plus service will include hundreds of games from older generations.

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Kim Kyung Hoon / reuters

Talking of preservation, Sony is trying to ensure games from decades ago will live on. When Sony’s expanded PlayStation Plus service starts rolling out next month, it’ll fold in PlayStation Now, which offers access to hundreds of games from older console generations. Sony has hired at least one engineer to work on a new game preservation team.

Sony has struggled to preserve games over console iterations. Many PS1 games worked on PS2, and the original PS3 models could run many PS1 and PS2 games, but you were unable to play discs from older generations on PS4.

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Amazon avoids fines and other penalties in Illinois warehouse collapse

It’s still facing multiple lawsuits and a House Oversight committee probe.

CNBC reports Amazon won’t face fines and other penalties following the collapse of an Illinois warehouse that killed six workers during a tornado. However, the US Labor Department’s Occupational Safety and Health Administration (OSHA) asked Amazon to review its procedures after discovering issues with its Emergency Action Plan. Despite tornado warnings from the National Weather Service 36 hours ahead of the event, Amazon continued to operate the Edwardsville, Illinois, warehouse. It was in the middle of a shift change when the tornado touched down with wind speeds up to 150 MPH, destroying the south side of the building.

While Amazon avoided penalties from OSHA, it’s facing a separate probe in Congress and multiple lawsuits.

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Twitch is reconsidering how it pays top streamers

Because many jumped to YouTube.

Bloombergsources say Twitch is considering multiple proposals to rethink payment structures, including one that would cut top streamers’ share of subscriptions from 70 percent to the usual 50 percent. Another would establish multiple pay tiers with different requirements.

The reported proposals come after Twitch implemented multiple efforts to boost long-term profits and satisfy its parent company, Amazon. The service recently introduced a program that motivates frequent streamers to run more ads.

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‘Disney Dreamlight Valley’ looks like Animal Crossing with Wall-E and Moana

You can go fishing with Goofy and help Anna and Elsa restore their memories.

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Disney

Disney’s latest video game, Dreamlight Valley, appears to be a blend of a life sim and an adventure game packed with Disney and Pixar characters. In metaverse style, you’ll be able to customize your character with T-shirts, dresses, hats and other gear you design yourself. There’s also the option of kitting them out with Mickey Mouse streetwear or a ballgown inspired by a Disney princess. (Why not both?)

Disney Dreamlight Valley will be available on PC, Mac, Xbox, PlayStation and Nintendo Switch. It’ll formally launch in 2023 as a free-to-play game.

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Amazon one-day PC accessory sale offers savings of up to 48 percent

For anyone building a PC or looking for accessories like monitors, storage or keyboards, Amazon is having a one-day sale that might be of strong interest. A host of desirable items are significantly marked down, including keyboards, headsets, power supplies, displays, cases and storage, with discounts as high as 48 percent. 

Buy PC accessories at Amazon

There are a few standout deals, but lots of other choice as well. First on the list is the 31.5-inch 2,560 x 1,440 Acer Nitro XV322QU IPS gaming display, with features like DisplayHDR 400, AMD FreeSync, up to a 170Hz refresh rate, 0.5 millisecond lag and 90 percent DCI-P3 color accuracy. With a large size and extreme speed, it’s a highly desirable model and is at or near an all-time low of $299, for a savings of 45 percent or $250. 

Amazon one-day PC and accessory sale offers savings of up to 45 percent
Razer

Speaking of speed, Razer’s Huntsman V2 TKS Tenkeyless gaming keyboard (above) offers that in spades, with the “fastest linear optical switches with sound dampeners and an 8,000Hz polling rate,” the company says. In other words, it’s fast and quiet while offering great durability thanks to the Doubleshot PBT keycaps. It’s now on sale for $100, saving you $60 or 38 percent over the regular price. 

Finally, you’ll appreciate this deal if you’re a PC builder. Corsair’s HX850 platinum-certified, fully modular power supply is on sale for $120, for a savings of 35 percent of $65. That 850-watt category is the sweet spot for most enthusiasts, and the $65 savings might let you upgrade your CPU or RAM. 

There are numerous other items, including a Toshiba N300 14TB NAS drive for $265 (37 percent off), be quiet!’s 1,500W BN647 power supply for $300 (33 percent off) and Sennheiser’s GSX 1000 Gaming Audio Amplifier at $120 (48 percent off). Finally, while it’s not a PC accessory, the best deal in the sale is on Samsung’s 10.5-inch 256GB Galaxy Tab S6 for $300, a full 59 percent off. It’s best to act soon, though, as the sale ends in less than a day. 

Samsung reports steep rise in profit for the first quarter of 2022

Samsung has reported a massive rise in operating profit for the first three months of 2022, thanks in part to the robust demand for its memory chips and the strong sales of its new Galaxy flagship devices. The Korean tech giant has posted an operating profit of KRW 14.12 trillion ($11.12 billion), which is 51 percent higher than the same period last year, and a record consolidated revenue of KRW 77.78 trillion ($61.2 billion). 

As usual, Samsung’s memory division was a standout performer, exceeding market forecasts because memory prices didn’t drop as much as analysts had expected. It posted a consolidated revenue of KRW 26.87 trillion ($21.14 billion), and while it saw a slight decline in profit due to incentives and seasonality, demand for PC and server chips remained solid. The company’s foundry business also contributed to the division’s performance by achieving its highest ever first quarter sales. Samsung is optimistic for the division’s prospects going forward, but it also expects component shortages to persist through the second half of the year and will constantly monitor the situation. 

While overall demand for mobile was down due to seasonality and “geopolitical uncertainties,” Samsung posted higher profit (KRW 3.82 trillion or $3 billion) and revenue (KRW 32.37 trillion or $25.5 billion) for the division this quarter compared to the last. The strong sales of its new flagship phones, particularly the Galaxy S22 Ultra, as well as of its mass market 5G phones contributed to both profit and revenue growth. Despite the allegations that a preinstalled app on S22 phones is throttling the performance of several applications, the company previously said that demand for the flagship is 20 percent higher than of its predecessor’s. Samsung expects component shortages for mobile to continue, as well, but it also expects the availability of component supplies for the S22 to improve. That’s why it plans to focus on maintaining strong sales for its flagships in the next quarter.

The tech giant reports a rise in mobile display earnings due to solid demand for premium products, as well. For larger displays, it says its QD monitors were well-received. It debuted its QD-OLED technology, which differs from standard OLED in that it only uses blue organic light-emitting diodes for a brighter output, at CES earlier this year. Samsung’s TV business lagged behind its other divisions, though, and saw a decline in demand following strong sales in the end of 2021 and the Russian invasion of Ukraine. In early March, Samsung halted its product shipments to Russia, where it has a TV plant and where it’s known as the top smartphone brand. 

Soundboks Go: A portable boombox with a wireless focus

I’ve spent plenty of time in the past DJing, throwing small parties and going to events, so that’s put me in the mindset of looking for the biggest sound systems with the least amount of hassle. There are plenty of Bluetooth options these days that would make my younger self excited. The Soundboks Go is the latest of the bunch, packing a respectable boom from this relatively small package (18 x 12 x 10 inches). This 20-pound speaker is half the size of the Soundboks Gen 3 and nearly half the price at $699. It still has a thumping bass output, clear, long-throw mids and highs and wireless TeamUP expansion, but its physical connectivity is limited to a single 3.5mm aux input.

There’s a lot to like here for people who are looking for big sound in a format you can lug around without too much effort using its integrated handle or $59 shoulder strap accessory. With Soundboks’ SKAA wireless connectivity (TeamUP), it’s also easy to expand the setup with other speakers from the brand by setting one speaker to Host and the others to Join. This would let you quickly cobble together an event PA or dancefloor, but that’s no small financial feat considering the price.

The Go and the Gen 3 have a lot in common, both in sound quality and build. Both use the same swappable BatteryBoks, include a top hat (or pole) mount and offer a big, bright output (40Hz – 20kHz) with little to no distortion at the loudest volume. These Bluetooth 5.0 speakers work with the Soundboks app so you can adjust the EQ, custom sound profiles, volume, stereo positioning, set Bluetooth signal locks and download the latest firmware updates.

The onboard controls are fairly basic, providing a volume control that doubles as the power button, alongside the manual Solo, Host and Join button. The Join indicator shows the connection status, which you can read about further in the manual. For deeper controls, you’ll have to head to the app.

The Soundboks Go portable Bluetooth speaker seen on the front steps of a Brooklyn brownstone.
Jon Turi / Engadget

As for its build, the Soundboks brand has made a name for itself making rugged portable Bluetooth speakers and the Go follows suit. It has an IP65 rating so it can handle inclement weather well, just don’t dunk it in the water. On the exterior, there’s a solid ABS and polycarbonate cabinet and grille with silicone bumpers and a TPE rubber handle similar to the one on the UE Hyperboom. There’s strapping with loops that run around the center, which is used for connecting the shoulder strap. While the Go is easy enough to carry around by the handle, I’d recommend going all in and getting the strap as well if you plan to walk around with it for more than a few blocks. Sometimes even 20 pounds can seem heavier after a while.

The audio design for the Go has just one 10-inch woofer (96dB), a 1-inch horn-mounted tweeter (102dB) and you’ll find the bass ports around the woofer in a front-facing position. This limits the reflectivity of the bass from that of the Gen 3, making it generally better for outdoor settings. 

That’s fine, since this is a speaker that works best when unlimbered at higher volumes and provides bass you can feel even at 20 feet away (most effectively in Bass+ mode). While that’s the ideal, you can use it indoors at a lower volume (50% or less on Indoor mode) to good effect, but again the output is very directional and can seem a bit big for smaller rooms. It is marketed as an “outdoor” speaker after all.

Still, you can shuffle through the custom profiles to get the ideal output for your particular environment. Bass+ mode provides the chunkiest and thumping bass output, but will tax the battery life. Power mode is still very loud, with plenty of bass and should give you 10 hours of playtime at full volume or 40 hours at medium. Indoors mode is a much thinner sound, but won’t disturb the neighbors as much and still sounds fine. There’s also a custom setting, so you can adjust the EQ as you see fit. However, if you’re thinking of just keeping the battery plugged in and charging the whole time while you play, keep in mind that you shouldn’t go past 50 percent volume or risk damaging the device.

One big changeup with the Soundboks Go is the focus on wireless connectivity over practical wired inputs and outputs. The single 3.5mm aux input is all you get, so even though it’s more portable, musicians and singers looking to amplify their craft on the road will have to try and make do — or upgrade to the Gen 3.

While the Soundboks Go is a high-end device, it can still fall victim to the capricious nature of Bluetooth signals. Using TeamUP to connect multiple speakers also has some range limitations, although raising the speakers up on top hats to maximize line-of-sight and having structures for the radio signals to bounce off of will help optimize connectivity. In my testing with the Bluetooth source being my pocketed phone and connecting a Soundboks Go and Gen 3 together via TeamUP they started to have a little bit of connection drop while about 40 feet away from each other in an area off a busy road with no walls of any sort nearby.

Having more than one speaker placed within 30 feet or less of each other or in clusters would seem to be the way to go here if you have them. If you’re planning an event, you may want to consider getting a SKAA transmitter to bridge your source and connect to the speakers for a more stable connection than Bluetooth. For the most reliable connection, you’ll want to stick with wired input, although the Soundboks Go’s 3.5mm port isn’t a standard for professional use.

The Soundboks Go portable Bluetooth speaker seen on the front steps of a Brooklyn brownstone.
Jon Turi / Engadget

Overall, the $699 Soundboks Go is definitely a more portable alternative to the $999 Gen 3 model, but loses most of the wired connections, aligning it more with the Bluetooth mainstream. If you want to use a pair as a Bluetooth loudspeaker alternative, it’s doable considering the up to 10 hour runtime at full volume in Power mode. But for larger (and louder) event applications, especially in Bass+, the runtime limit becomes an issue. As a personal standalone device, it’s powerful, portable and durable. The JBL PartyBox series (110 or 310) speakers are close competitors, but in portability, perhaps the JBL Boombox 2 is closer. That kicks out some volume, but doesn’t have the long throw like you’ll find with the Soundboks Go.

The price is a bit steep, but the audio quality doesn’t disappoint, especially in its size range. It can also be a great complement to another Go or a Gen 3 speaker, but it’s a less capable pro-level competitor. If you’re on the fence, there’s a 100-day return policy and a respectable two-year warranty (plus one more if you register the device). The Soundboks Go is now available to purchase for $699 on the company’s website.

‘FIFA 22’ headlines May’s PlayStation Plus games

Sony has revealed the three games that PlayStation Plus subscribers can snag in May at no extra cost. The headliner is a big one: FIFA 22. It was the 12th best-selling game of 2021 overall, according to NPD, and the most-downloaded title on both PlayStation 4 and PlayStation 5 in Europe last year.

You’ll be able to claim both the PS4 and PS5 versions of FIFA 22 starting on May 3rd. PS Plus subscribers can also snag a special FIFA Ultimate Team pack that includes 11 players rated 82 or above as well as an Icon Moments Loan Player Pick. You’ll be able to add one of three legendary players to your squad for five games.

Also in the PS Plus lineup for May is survival and action-RPG hybrid Tribes of Midgard for PS4 and PS5. Rounding out the trifecta of sort-of freebies is temple-plundering roguelike Curse of the Dead Gods for PS4.

If you haven’t claimed them yet, you have until May 2nd to snap up April’s games: Hood: Outlaws & Legends, SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated and Slay the Spire. Sony also says Persona 5 will be removed from the PS Plus Collection on May 11. As long as you claim any of those before they’re rotated out, you’ll still be able to download and play them as long as you’re a PS Plus member.

This is one of the last monthly PS Plus drops before Sony revamps the service. It’s folding PlayStation Now into PS Plus and creating a three-tier system. The new-look PS Plus will roll out gradually and it’s expected to hit the US on June 13th.

Bethesda PC Launcher users can now start migrating to Steam

The time has come to say farewell to Bethesda’s PC games launcher. Starting today, players can transfer their games library, as well as DLC, virtual currency, in-game items and their friends list to their Steam account. Users still have until May 11th to play their heart out on the Bethesda PC launcher. On that date, the PC launcher will no longer allow access to any games. But users can still access their Bethesda.net accounts and transfer their games over to Steam after May 11th.

Players who are ready to migrate should make sure to read the detailed instructions on Bethesda’s website first. Any games users already own or purchases they’ve made will be available free on Steam. But keep in mind that the transferring process could get a bit hairy. While most game saves will automatically transfer, some will require players to manually transfer them over to Steam. For example, DOOM Eternal players will have to manually copy their saved files to their Steam folder. Bethesda has some updated instructions for DOOM Eternal players here. Fallout 76 players should note that there’s a special tool available to help make the migration easier, as well as an extensive FAQ they should read first. Wolfenstein: Youngblood at present isn’t available for transfer, so players won’t be able to carry over their progression on that game to Steam. But in-game skins and DLCs should transfer normally.

While migrating your library may seem annoying, Bethesda is sweetening the pot by making a number of new games available on Steam for the first time. These include The Elder Scrolls Arena, The Elder Scrolls Daggerfall, Creation Kit for Fallout 4 and Skyrim Special Edition, and Wolfenstein: Enemy Territory. Fallout 76’s Public Test Server is now available on Steam as well.

Sony is building a game preservation team

When Sony’s expanded PlayStation Plus service starts rolling out next month, it will fold in PlayStation Now, which offers access to hundreds of games from older console generations. Now, it seems the company is getting even more serious about game preservation.

According to Twitter and LinkedIn posts spotted by Video Games Chronicle, Sony has hired at least one engineer (Garrett Fredley, a former build engineer for mobile developer Kabam) to work on a new preservation team. “Today is my first day as a Senior Build Engineer at @PlayStation, working as one of their initial hires for the newly created Preservation team! Game Preservation was my first career passion, so I’m ecstatic that I get to go back to those roots,” Fredley wrote. “Let’s go and ensure our industry’s history isn’t forgotten!”

It’s not entirely clear what the preservation team will be working on or what Sony’s goals are for it. Engadget has contacted Sony Interactive Entertainment for clarification.

Sony hasn’t always done an bang-up job of preserving games. Many PS1 games worked on PS2 and the original PS3 models could run many PS1 and PS2 games, but you were unable to play discs from older generations on PS4. The PS5, however, supports all but a few PS4 titles.

The company shut down the digital PSP storefront last summer, though it backtracked on a plan to close the PS3 and Vita stores after a significant backlash. There’s no guarantee that every PS3 and PSP exclusive will be added to the new PS Plus service, which won’t include Vita titles, so some games will be lost to the sands of time.

In a 2017 interview, Sony Interactive Entertainment CEO Jim Ryan talked about seeing Gran Turismo titles on PS1, PS2, PS3 and PS4 at an event, and said something that has dogged him ever since: “The PS1 and the PS2 games, they looked ancient, like why would anybody play this?” Ryan clarified last year that he was trying to make a point about how good the more modern entries in the series look and that he didn’t intend to be disrespectful to the history of PlayStation. Still, many took his initial comment to mean that Sony didn’t care about older games.

It’s good to see Sony putting more emphasis on game preservation. Non-profits and fan-led projects have led the charge on that front. PC gamers, of course, have access to titles dating back several decades (for instance, I’ve been dipping in and out of Half-Life recently). 

Microsoft understands that folks still want to be able to play old games on modern platforms and has put more emphasis on backward compatibility in recent years. Xbox Series X/S can run games from as far back as the original Xbox.

Like Sony, however, Nintendo hasn’t exactly been great at game preservation. It will shut down the 3DS and Wii U stores next year, and likely won’t port every game from those consoles to Nintendo Switch. Many of those games will be inaccessible to future generations of players.

Update 2:05PM ET: Noting that PS1 games ran on PS2.

‘Sifu’ is getting difficulty options to help more people actually finish the game

Sifu has been a critical and commercial success for Sloclap, but the developer isn’t resting on its laurels. The studio has revealed a roadmap of updates for the notoriously tough beat-’em-up, which includes the imminent addition of difficulty modes.

Starting on May 3rd, you’ll be able to select from student, disciple and master difficulty options, which could help more folks finish the game and give returning players an even more challenging experience. Sloclap will also add an advanced training option and outfit selection features next week.

Over the summer, Sifu will receive an advanced scoring system, as well as some more outfits and intriguing gameplay modifiers. Those include a one-health-point option (good luck with that), stronger enemies, a way to unlock all skills and a bullet time mode.

More outfits and modifiers will be added over the rest of the year, as well as a replay editor in the fall and an all-new arenas mode in winter. All of these will be free updates.

Sifu arrived in February on PlayStation 4, PS5 and PC. Though it debuted just a few days before the all-conquering Elden Ring, it still sold a respectable one million copies in just three weeks.

Ubisoft shuts down online services for 91 games

You might be disappointed if you were planning an Ubisoft-themed nostalgic gaming session. Kotakureports Ubisoft has shut down online services for 91 games. Many of them are ancient, or versions for old (and sometimes defunct) platforms. You aren’t about to play Assassin’s Creed: Brotherhood using the long-dead OnLive service, for instance. However, there are some games you could still play on current hardware, or might have good reason to revisit.

The first two Far Cry games have lost online support for PC, for instance, and Blood Dragon won’t connect on PC, PS3 and Xbox 360. Just Dance fans may need to stick to newer games. While it isn’t surprising that Ubisoft dropped support for PS3, Wii, Wii U and Xbox 360 versions of Just Dance 2018 and before, PS4 and Xbox One players might not enjoy losing access to the songs from Just Dance 2014 or 2015.

Other classics you might miss include Beyond Good & Evil, the original Ghost Recon, multiple Rainbow Six games, older Settlers titles and certain Splinter Cell releases (including Chaos Theory and Conviction). Games that used Ubisoft Connect won’t let you earn Units, and you can’t unlock content on any platform or access it on PCs.

Ubisoft isn’t exactly rushing to leave some players in the dark — it’s just now shutting off Rainbow Six Lockdown support for PS2, GameCube and original Xbox owners. All the same, you probably won’t be thrilled if you’ve kept an old console around to play the games of your youth.

Sony is reportedly telling developers to create time-limited demos for their games

Sony is gearing up to roll out the revamped PlayStation Plus in the coming weeks. Ahead of the new tiers being introduced, the company is reportedly placing more demands on certain developers. According to Game Developer, it’s asking studios working on games with a price point of at least $34 to create timed trials that last at least two hours.

The report suggests that Sony informed studios of the directive through its developer portal and without advance warning. They can reportedly release their timed trial (which will need to be available for at least a year) up to three months after their game hits the PlayStation Store. The policy is said not to apply to previously released games, titles that will be sold for less than $34 or PlayStation VR2 games.

The highest tier of the overhauled subscription service, PS Plus Premium, will include access to time-limited game trials. Sony started testing such trials on PS5 in October. It granted players access to Death Stranding: Directors Cut for six hours and Sackboy: A Big Adventure for five hours at no extra cost.

While many folks appreciate game demos and being able to try out a title before paying for it, this move will require studios to dedicated precious time and resources to create the timed trials. That’ll surely put more strain on smaller developers. 

It’s not clear why Sony decided on a $34 threshold for this policy, but there’s a case to be made that developers selling games at a higher price point are more likely to be larger studios with more resources. Engadget has contacted Sony Interactive Entertainment for comment.

Sony will be aware it has to make sure PS Plus Premium delivers good value to users. That tier will cost $18 per month, $50 per quarter or $120 per year (the lowest tier is the same as the current version of PS Plus and won’t have a price increase).

The new PS Plus service is different from Xbox Game Pass in that none of the tiers will offer first-party games on their release day. Offering trials of many new and recent games on top of a library of several hundred games from every generation of PlayStation may make up for that, at least to some extent.