Rivian teases off-road Sand Mode and a pet-friendly HVAC feature

Folks who ordered a Rivian R1T truck or R1S SUV with an Ocean Coast trim may need to wait a bit longer than expected for their EV to arrive. The company told customers in an email that “the light wood in Ocean Coast is more challenging to produce.” As such, Rivian is focusing on getting models with Black Mountain and Forest Edge interiors to customers sooner. It will start deliveries of EVs with the Ocean Coast trim in the fall.

“Building in few build combinations reduces complexity with our suppliers and in the plant and allows us to build a greater number of vehicles,” Rivian wrote in the email, which was obtained by Elektrek. “This updated approach also means we’ll see Adventure Package vehicles rolling off the line alongside Launch Edition vehicles over the next few months.” The company said it will send new delivery estimates to all preorder holders in the coming weeks.

Perhaps to offset the disappointment of another delay, Rivian CEO RJ Scaringe showed off a feature that will be available to all customers as standard following a future software update. It’s called Sand Mode and could come in useful for those who want to go off-road. A slow-motion clip shows the R1S handling some sandy terrain.

Also on the way are a pet mode for the HVAC system and dashcam support for the Gear Guard security feature. Scaringe said those are coming soon.

Pro Tools is now only available as a subscription service

Avid is taking a page out of the Adobe playbook by shifting Pro Tools entirely to a subscription model. There’s no longer an option to buy a perpetual license, which granted customers lifetime access to a certain version of Pro Tools.

Instead, those who want access to the widely-used DAW from now on will have to choose between three plans as part of a revamped subscription structure. All of the tiers include two new virtual instruments: a drum machine and sequencer called GrooveCell and the SynthCell virtual synth. There’s a free trial available for each plan.

The lowest tier is Pro Tools Artist, which costs $10 per month or $99 per year. This is aimed at musicians who are just starting out and don’t necessarily need every bell and whistle at their disposal. Along with the DAW, you’ll be able to use more than 100 plugins and hundreds of virtual instruments and loops. This tier offers 32 audio tracks, 32 instrument tracks and 64 MIDI tracks. You can record up to 16 audio sources simultaneously.

The middle tier is called Pro Tools Studio. For $40 per month or $299 per year, you’ll be able to create mixes with 512 audio and instrument tracks. There’s support for Dolby Atmos and surround sound, as well as advanced automation and Clip Effects editing. Avid will transition current Pro Tools subscribers and perpetual license customers with active plans to this plan.

The top tier is called Pro Tools Flex. This will offer access to Pro Tools Ultimate, 2,048 audio tracks, up to 256 simultaneous recording inputs, the SoundFlow Cloud Avid Edition workflow automation platform and much more. That plan costs $100 per month or $999 annually. Active Pro Tools Ultimate subscribers will be moved to Pro Tools Flex. Pro Tools Ultimate perpetual license customers with active plans will receive Pro Tools Ultimate upgrades.

Those with a perpetual Pro Tools license and expired support contract can still get back on a current software updates and support plan. They can take out a subscription to one of the new tiers as well.

Sony is building a game preservation team

When Sony’s expanded PlayStation Plus service starts rolling out next month, it will fold in PlayStation Now, which offers access to hundreds of games from older console generations. Now, it seems the company is getting even more serious about game preservation.

According to Twitter and LinkedIn posts spotted by Video Games Chronicle, Sony has hired at least one engineer (Garrett Fredley, a former build engineer for mobile developer Kabam) to work on a new preservation team. “Today is my first day as a Senior Build Engineer at @PlayStation, working as one of their initial hires for the newly created Preservation team! Game Preservation was my first career passion, so I’m ecstatic that I get to go back to those roots,” Fredley wrote. “Let’s go and ensure our industry’s history isn’t forgotten!”

It’s not entirely clear what the preservation team will be working on or what Sony’s goals are for it. Engadget has contacted Sony Interactive Entertainment for clarification.

Sony hasn’t always done an bang-up job of preserving games. Many PS1 games worked on PS2 and the original PS3 models could run many PS1 and PS2 games, but you were unable to play discs from older generations on PS4. The PS5, however, supports all but a few PS4 titles.

The company shut down the digital PSP storefront last summer, though it backtracked on a plan to close the PS3 and Vita stores after a significant backlash. There’s no guarantee that every PS3 and PSP exclusive will be added to the new PS Plus service, which won’t include Vita titles, so some games will be lost to the sands of time.

In a 2017 interview, Sony Interactive Entertainment CEO Jim Ryan talked about seeing Gran Turismo titles on PS1, PS2, PS3 and PS4 at an event, and said something that has dogged him ever since: “The PS1 and the PS2 games, they looked ancient, like why would anybody play this?” Ryan clarified last year that he was trying to make a point about how good the more modern entries in the series look and that he didn’t intend to be disrespectful to the history of PlayStation. Still, many took his initial comment to mean that Sony didn’t care about older games.

It’s good to see Sony putting more emphasis on game preservation. Non-profits and fan-led projects have led the charge on that front. PC gamers, of course, have access to titles dating back several decades (for instance, I’ve been dipping in and out of Half-Life recently). 

Microsoft understands that folks still want to be able to play old games on modern platforms and has put more emphasis on backward compatibility in recent years. Xbox Series X/S can run games from as far back as the original Xbox.

Like Sony, however, Nintendo hasn’t exactly been great at game preservation. It will shut down the 3DS and Wii U stores next year, and likely won’t port every game from those consoles to Nintendo Switch. Many of those games will be inaccessible to future generations of players.

Update 2:05PM ET: Noting that PS1 games ran on PS2.

‘Sifu’ is getting difficulty options to help more people actually finish the game

Sifu has been a critical and commercial success for Sloclap, but the developer isn’t resting on its laurels. The studio has revealed a roadmap of updates for the notoriously tough beat-’em-up, which includes the imminent addition of difficulty modes.

Starting on May 3rd, you’ll be able to select from student, disciple and master difficulty options, which could help more folks finish the game and give returning players an even more challenging experience. Sloclap will also add an advanced training option and outfit selection features next week.

Over the summer, Sifu will receive an advanced scoring system, as well as some more outfits and intriguing gameplay modifiers. Those include a one-health-point option (good luck with that), stronger enemies, a way to unlock all skills and a bullet time mode.

More outfits and modifiers will be added over the rest of the year, as well as a replay editor in the fall and an all-new arenas mode in winter. All of these will be free updates.

Sifu arrived in February on PlayStation 4, PS5 and PC. Though it debuted just a few days before the all-conquering Elden Ring, it still sold a respectable one million copies in just three weeks.

The latest macOS beta includes a fix for the Studio Display webcam

When we got our hands on Apple’s $1,599 Studio Display last month, one issue soon became apparent: the webcam offered pretty subpar image quality. Apple said it was working on a fix, and now that software update is starting to make its way into the wild as part of the latest macOS Monterey beta.

“An update to the Studio Display firmware is now available with today’s beta release of macOS Monterey 12.4,” Apple said. “This beta update has refinements to the Studio Display camera tuning, including improved noise reduction, contrast and framing.”

In his review of the Studio Display, Senior Editor Devindra Hardawar wrote that the webcam was “surprisingly grimy” and images captured with it appeared as though they were “covered in a layer of Vaseline.” That’s despite the Studio Display having a 12-megapixel sensor and an A13 chip to help with image processing.

Apple doesn’t typically take long between rolling out a beta and reading a new version of an OS publicly, so this update will likely be available to all Studio Display owners soon. Once you’ve installed the latest macOS Monterey beta or the upcoming public build on your Mac, you can update your connected Studio Display by going to System Preferences then selecting Software Update.

Sony is reportedly telling developers to create time-limited demos for their games

Sony is gearing up to roll out the revamped PlayStation Plus in the coming weeks. Ahead of the new tiers being introduced, the company is reportedly placing more demands on certain developers. According to Game Developer, it’s asking studios working on games with a price point of at least $34 to create timed trials that last at least two hours.

The report suggests that Sony informed studios of the directive through its developer portal and without advance warning. They can reportedly release their timed trial (which will need to be available for at least a year) up to three months after their game hits the PlayStation Store. The policy is said not to apply to previously released games, titles that will be sold for less than $34 or PlayStation VR2 games.

The highest tier of the overhauled subscription service, PS Plus Premium, will include access to time-limited game trials. Sony started testing such trials on PS5 in October. It granted players access to Death Stranding: Directors Cut for six hours and Sackboy: A Big Adventure for five hours at no extra cost.

While many folks appreciate game demos and being able to try out a title before paying for it, this move will require studios to dedicated precious time and resources to create the timed trials. That’ll surely put more strain on smaller developers. 

It’s not clear why Sony decided on a $34 threshold for this policy, but there’s a case to be made that developers selling games at a higher price point are more likely to be larger studios with more resources. Engadget has contacted Sony Interactive Entertainment for comment.

Sony will be aware it has to make sure PS Plus Premium delivers good value to users. That tier will cost $18 per month, $50 per quarter or $120 per year (the lowest tier is the same as the current version of PS Plus and won’t have a price increase).

The new PS Plus service is different from Xbox Game Pass in that none of the tiers will offer first-party games on their release day. Offering trials of many new and recent games on top of a library of several hundred games from every generation of PlayStation may make up for that, at least to some extent.

Samsung says its new portable SSD can survive a 10-foot drop

Samsung has expanded its lineup of T7 portable SSDs with a more rugged version. For one thing, the T7 Shield has improved drop resistance. Samsung says it should be able to survive a fall of 9.8 feet, in part thanks to rubberized exterior protection for the aluminum body. It’s also IP65-rated for rain, dust and crush resistance.

The SSD is said to have low heat conductivity and it offers read/write speeds of up to 1,050MB/s and 1,000MB/s, respectively. Samsung says those are the fastest possible speeds for the USB 3.2 Gen2 standard (though the SSD comes with both USB Type C-to-C and Type C-to-A cables). The company claims the T7 Shield is almost 10 times faster than external HDDs and almost twice as fast as SATA-based portable SSDs.

As with other T7 models, the Shield is compact, measuring 88 x 59 x 13 millimeters. It weighs 98 grams. Along with computers, it’s compatible with gaming consoles, mobile devices and broadcast cameras. The drive also has hardware encryption.

The T7 and T7 Touch are among our favorite portable SSDs, in part because of their zippy speeds and form factor. This more rugged version could become popular among travelers and action sports enthusiasts.

The T7 Shield has black, beige and blue color options. It’s available worldwide today. The 1TB version costs $160, while the 2TB model is $290.

Samsung T7 Shield portable SSD connected to a smartphone
Samsung

The Energy Department will block sales of inefficient light bulbs

The Department of Energy has finalized rules that will block sales of many incandescent light bulbs, The Washington Post reports. The measures bring in stricter efficiency standards, targeting light bulbs that emit less than 45 lumens per watt. Most halogen and incandescent bulbs fall under this distinction.

Officials believe the rules will cut carbon emissions by 222 million metric tons over the next three decades, which is said to be the equivalent of the emissions of 28 million homes. They claim the measures will save American residents around $3 billion per year.

More consumers are opting for LED or fluorescent alternatives, including smart light bulbs. Still, incandescent and halogen options are said to have made up 30 percent of light bulb sales in 2020.

The DoE will start enforcing the rules for manufacturers on January 1st next year. Distributors and retailers will have another seven months to sell off bulbs that don’t meet the new standards.

The move reverses a decision by the Trump administration in 2019 to roll back stricter standards for bulbs. The Obama administration established rules that would have blocked sales of inefficient light bulbs as of January 1st, 2020. Several states have established stricter light bulb energy standards, and there have been efforts to do so in other parts of the country.

PS5 update will add variable refresh rate support this week

PlayStation 5 owners will gain access to the long-awaited variable refresh rate (VRR) feature in the coming days. Sony will this week start rolling out a system update that will enable VRR support.

VRR (a feature that’s been available on Xbox Series X/S since those consoles launched) improves visual performance by mitigating visual artifacts like screen tearing. It does so by dynamically matching the refresh rate of your TV or monitor to the PS5’s output. Sony says VRR can help render scenes faster and reduce input lag.

If your PS5 is connected to a HDMI 2.1 port on a compatible display, VRR will be switched on automatically for supported games. Several titles will receive VRR optimization updates, including Marvel’s Spider-Man: Miles Morales, Marvel’s Spider-Man Remastered, Astro’s Playroom, Ratchet & Clank: Rift Apart, Resident Evil Village, Call of Duty: Vanguard, DIRT 5 and Destiny 2.

VRR optimization patches may be released for other games in the future. However, Sony says you’ll be able to switch on VRR for any other game. This might cause some issues, depending on the specific title, your TV and the game’s graphics settings. You can toggle VRR on or off through the Screen and Video section of the system settings.

Apple Music and the App Store are experiencing issues (updated)

If Apple Music and the App Store aren’t quite working as normal for you right now, you’re not alone. Apple’s status page notes that both services are dealing with issues that are impacting all users.

It states that Apple Music users may be experiencing some intermittent issues, which seemingly include song lyrics not being accessible. As for the App Store, Apple simply says users “may be experiencing a problem.” The company hasn’t provided more details, though Down Detector users started reporting App Store problems at around 9 AM ET.

The Apple Music and App Store problems follow an issue with Apple Pay on Sunday. For just over 40 minutes, Interac card holders were unable to make purchases with Apple Pay. Nor could they add, suspend or remove a card.

Update 4/25 5:05PM ET: Apple now says the Music and the App Store issues have been resolved, although it didn’t outline what occurred.