‘Lord of the Rings: Gollum’ hits consoles and PC on September 1st

Following a delay from 2021, Daedalic’s “cinematic stealth adventure” game The Lord of the Rings: Gollum will officially arrive on September 1st, the company announced today. The game will explore the untold story of Gollum during the first few chapters of The Fellowship of the Ring. We don’t have any new footage of the game in action yet, but the latest cinematic trailer gives us an idea of the sort of stealth gameplay expect. (It’s also nice to see that Daedaelic’s take on Gollum hews closely to Peter Jackon’s Lord of the Ring films.) 

As with any story-driven game worth its salt, you’ll be able to make distinct choices—in this case, you’ll be going between Gollum’s more vicious desires and his kinder Hobbit self, Smeagol. You’ll definitely be hiding in tall grass quite a bit, but hopefully you’ll have some creative ways to torture your enemies, as the trailer implies. Daedalic also promises you’ll run into some familiar faces from Lord of the Rings, as you’d expect.  

Meta will share Facebook’s political ad targeting data with researchers

Meta is finally peeling back the curtain on how political and election ads are targeted on Facebook. The company is making information about how political and “social issue” ads are targeted available to researchers and the public, Meta said in an upda…

SiriusXM buys Conan O’Brien’s podcast and media company

Conan O’Brien Needs a Friend and Team Coco’s other podcasts now belong to SiriusXM. O’Brien has sold his digital media company and podcast network to the satellite radio giant.

As part of the deal, which The Wall Street Journal says is worth around $150 million, O’Brien has signed a five-year talent agreement to keep hosting his podcast. He’ll also create and produce a Team Coco comedy channel. In addition, SiriusXM will have the right to distribute some videos from O’Brien’s podcast, along with archival footage from his TBS late-night show.

Team Coco’s staff of around 50 will continue to produce existing shows and work on other SiriusXM content. The network’s other podcasts include Conan O’Brien Needs a Fan (a spin-off of the flagship show) and Parks and Recollection, a Parks and Recreation behind-the-scenes show hosted by star Rob Lowe and writer Alan Yang. Collectively, the 10 podcasts have been downloaded more than 418 million times.

Don’t worry too much if you listen to Conan O’Brien Needs a Friend and other Team Coco shows elsewhere. They’ll still be available on other podcast platforms.

“When I started in television my ultimate goal was to work my way up to radio,” O’Brien said. “This new deal with SiriusXM builds on the great relationship that began several years ago with a team that is the standout in their field.”

SiriusXM has been trying to become a bigger player in podcasting amid stiff competition from the likes of Spotify. Over the last couple of years, it has scooped up the Stitcher platform and podcasts such as 99% Invisible. SiriusXM has also beefed up its original content with exclusive shows from the likes of Marvel. It bought podcast hosting and analytics platform Simplecast too.

Take-Two’s $12.7 billion purchase of Zynga is complete

One of the biggest takeovers in the history of the gaming industry is complete — Take-Two now owns Zynga. The companies announced the $12.7 billion acquisition in January. The two sides have cut through all the red tape and, after shareholders gave the thumbs up last week, the deal is done.

Zynga has joined the likes of Rockstar Games and 2K under Take-Two’s umbrella. As s result of the deal, Take-Two now has a bigger stable of well-known mobile and casual gaming franchises, including Words with Friends and Farmville. Among the games Zynga is working on is Star Wars: Hunters, a free-to-play arena shooter for mobile and Nintendo Switch that’s supposed to arrive this year.

“As we bring together our exceptional talent, exciting pipelines of games, and industry-leading technologies and capabilities, we believe that we can take our portfolio to another level of creativity, innovation, and quality,” Take-Two chairman and CEO Strauss Zelnick said in a statement. “Each of our teams has a strong history of operational execution, and together, we expect that we will enhance our financial profile through greater scale and profitability, paving the way for us to deliver strong shareholder value.”

Take-Two’s buyout of Zynga is part of a major wave of consolidation across the gaming industry. In January, Sony announced it was buying Destiny 2 studio Bungie for $3.6 billion. That news came just days after Microsoft said it planned to buy Activision Blizzard for $68.7 billion. Both takeovers are pending regulatory approval. Activision Blizzard shareholders voted in favor of the Microsoft deal last month.

The Morning After: Will EA be the next gaming giant to sell itself?

Electronic Arts is actively courting buyers — or another company willing to merge with it, according to insider news site, Puck. The video game company reportedly held talks with several potential buyers or partners, including major players Disney, App…

Recommended Reading: Inside Apple’s mixed-reality headset project

The inside story of why Apple bet big on a mixed-reality headset

Wayne Ma, The Information

The Information chronicles the development of Apple’s upcoming mixed-reality headset in the first of two articles. This first installment covers the initial struggles to get the project going and the constant delays created by a host of challenges. 

Behind CBS’ approach to elevating Serie A in the US

Felipe Cardenas, The Athletic

CBS pried the rights to Italy’s Serie A soccer league away from ESPN for Paramount+. The Athletic explains how a mix of “football and fun” helped the network package a league it thinks will become more popular in the US. 

Inside the smell-o-verse: Meet the companies trying to bring scent to the metaverse

Zara Stone, Fast Company

In addition to companies needing to solve the whole no legs in the metaverse problem, there are a number of startups trying to unlock another challenge for virtual worlds. 

Netflix’s Love, Death and Robots finds the ‘nerd joy’ of adult animation

What happens when animation geeks get the greenlight to produce whatever they want? You get Netflix’s Love, Death and Robots, an anthology series that’s meant to remind viewers that cartoons aren’t just for kids. You’d think that would be a foregone co…

Watch the first eight minutes of ‘Stranger Things’ season 4

Netflix is trying to build up hype for Stranger Things season 4 in a not-so-subtle way: by letting you watch a significant chunk of it. The service has shared the first eight minutes of the introductory episode in hopes you’ll tune in for the rest. We won’t spoil the finer points, but we will say that it’s mostly a flashback that sets the stage for what’s to come.

It’s also clear just why the fourth season is split in two — some episodes are exceptionally long. Volume 1, premiering May 27th, includes seven episodes that are conventionally-sized apart from the last, which runs for an hour and 38 minutes. Volume 2, arriving July 1st, is another matter. It consists of just two lengthy episodes, with the last running for nearly two and a half hours. You’re effectively watching a feature film.

There are reasons for the long runtime. The Duffer Brothers previously said they’d planned to finish the story in four or five seasons, and this fourth run is the start of that climax. The story is also far-reaching, with scenes in Hawkins, California, Russia and “elsewhere.” It’s a busy plot, and the creators are apparently determined to tie up every loose end.

Amazon’s latest stunt is beaming a new Prime Video sci-fi show into outer space

Amazon tried a novel marketing strategy to get more eyeballs (or eyestalks) on a new Prime Video show: it beamed the first episode of sci-fi series Night Sky out of Earth’s atmosphere. The company pulled off the stunt earlier today for what it’s calling “the first-ever intergalactic premiere for a TV series.”

Satellite services companies SES and Intelsat used their ground stations and geostationary satellites to send the episode beyond the reach of our planet. Prime Video noted in a press release that the transmission won’t be caught by broadcast satellites and sent back to terra firma, as is usually the case. “Theoretically, this makes the broadcast available to anyone open to receiving satellite signals 384,000 kilometers away from Earth and beyond — the equivalent distance from Earth to the Moon,” it said.

Prime Video claims it’s not only the first streaming service to send its content to space, but it marks the “farthest distance that a TV series has been intentionally distributed.” The episode was transmitted using Ku- and C-band frequencies, which are often employed for satellite TV, media distribution and communications. So if there’s anyone or anything out there with the right gear, they’ll be able to catch the first episode of what sounds like an intriguing series.

Night Sky premiered on Prime Video today. It centers around a couple (played by Sissy Spacek and JK Simmons) who’ve been hiding a secret for years: there’s a chamber buried in their backyard that links to a deserted planet. However, everything changes when a young man (who they believe may be an alien) enters their lives.