‘It Takes Two’ will reportedly become an Amazon movie (updated)

The plans for an It Takes Two movie appear to be solidifying. Deadline and Variety sources claim Amazon Studios and Dwayne “The Rock” Johnson’s Seven Bucks Productions have taken up the game-to-movie adaptation alongside Sonic the Hedgehog production company dj2 Entertainment. There’s even a chance Johnson could star in the movie, the insiders said.

We’ve asked Amazon for comment. The Prime Video operator’s involvement would make sense when dj2 has a “first look” deal with Amazon, as do the movie’s executive producers (and writers) Pat Casey and Josh Miller. It Takes Two developer Hazelight Studios’ Josef Fares and Oskar Wolontis will also executive produce.

It’s still not certain when a movie might launch. The project might stand a better chance of succeeding than some big-screen game adaptations, though. Casey and Miller are widely credited with the success of the two Sonic the Hedgehog movies. Moreover, It Takes Two‘s plot could be well-suited to a movie format — it sees a couple on the brink of divorce embark on a fantastical journey that helps them rediscover each other. It’s just a question of whether or not Amazon, dj2 and Seven Bucks can translate the co-op game’s concept to a passive entertainment format.

Update 4/21 12:25PM ET: Amazon has confirmed the production details, although it’s still not clear if Johnson will act in the movie.

‘Among Us VR’ will arrive later this year with literal finger pointing

Meta just held its latest Quest gaming showcase and it included some fresh looks at previously announced games as well as reveals of new titles. The stream offered a more in-depth look at Among Us VR gameplay for one thing, as well as a release window. It’s coming to Meta Quest 2, Rift and S, Steam VR and PlayStation VR later this year.

This version looks like it’ll completely shake up the dynamics of Among Us. It shifts the perspective to first-person rather than a top-down view. You’ll still be running around the level to complete tasks, but you won’t be able to see if there’s a potential impostor right behind you. Hilariously, during the voting phase, you’ll be able to literally point fingers at sus crewmates. Meanwhile, Schell Games, which worked on the VR version, has teamed up with Meta Quest to develop three unannounced projects.

Meta also showed off the initial gameplay trailer for the first officially licensed NFL VR game, NFL Pro Era. Developer StatusPro is using actual game data in a bid to make the experience feel authentic. You’ll play as a quarterback and you can build up your skills in drills, read the defense and call audibles. If you can avoid getting sacked too many times, you can take your team to the Super Bowl. Alternatively, you can just play catch with friends in a virtual NFL stadium. NFL Pro Era, which features all 32 teams and will also be available on PS VR, will arrive this fall.

Speaking of PS VR, one game that platform initially had as an exclusive will land on Quest 2 this summer: Moss: Book II. Polyarc’s sequel to Moss (which is already available on Quest) is well regarded, and more players will be able to check it out in the coming months. The Walking Dead: Saints & Sinners – Chapter 2: Retribution will arrive this year too. 

In addition, a Mercenaries horde mode for the VR version of Resident Evil 4 just arrived as a surprise free update. You’ll need to take out as many Ganados as possible before time runs out. There are online leaderboards and challenges. Completing challenges will earn you rewards like a black-and-white classic horror mode and golden skins for weapons. Unlocked features will be available in the main game too.

Elsewhere, an electronic mixtape pack is coming to Beat Saber, including songs by Deadmau5, Marshmello and Pendulum. A release date for Cities: VR (a virtual reality take on Cities: Skylines) was announced as well: it’s coming to Quest on April 28th.

The event included trailers for some other titles, including an impressive-looking follow up to sci-fi puzzle game Red Matter, espionage sequel Espire 2, narrative-driven JRPG Ruinsmagus and action-adventure title Bonelab.

At the end of the show, Meta had one last surprise announcement that won’t have been on many people’s radars (or PKE meters): Ghostbusters VR.

Okta says Lapsus$ breach affected only two customers

Following a breach of its systems in January, Okta has released a forensic report finding that the threat group Lapsus$ accessed just two active customers via a third-party company. Lapsus$ “actively controlled” a workstation belong to an engineer at support firm Sitel for 25 minutes on January 21st, the company said. 

“The threat actor actively controlled a single workstation, used by a Sitel support engineer, with access to Okta resources,” wrote Okta chief security officer David Bradbury. “During that limited window of time, the threat actor accessed two active customer tenants within the SuperUser application and viewed limited additional information in certain other applications like Slack and Jira that cannot be used to perform actions in Okta customer tenants.”

While just two customers were accessed, many more users might have been affected, as Otka has 15,000 customers but over 100 million individual users. Despite the access, though, Lapsus$ was not able to do any MFA or password resets, configuration changes or customer support impersonation, Okta said. “The threat actor was unable to authenticate directly to any Okta accounts.” 

It took Okta two months to notify customers of the Lapsus$ breach, and eventually released a statement saying it “made a mistake” in how it handled things. In a blog post last month, it revealed that 2.5 percent of its customers may have had their data viewed or acted upon during a five day window.

It now looks like the breach was far more limited in scope, but Okta said it took lessons from the situation. It terminated its relationship with the contractor in question and promised to strengthen audit procedures for others. It’s also going to directly manage the devices of third parties with access to customer support tools so it can respond more “effectively” to incidents. Finally, it’s adopting new systems to “help us communicate more rapidly with customers” on security issues. 

Brave’s browser can automatically bypass Google’s AMP pages

Brave is putting Google’s Accelerate Mobile Pages (AMP) on blast with a new feature called De-AMP, The Verge reported. It’s designed to bypass any pages rendered with AMP and take users directly to the original website. “Where possible, De-AMP will rewrite links and URLs to prevent users from visiting AMP pages altogether,” the company wrote in a blog post.

If that’s not possible, then “Brave will watch as pages are being fetched and redirect users away from AMP pages before the page is even rendered, preventing AMP/Google code from being loaded and executed,” it added. 

The new feature was implemented in the name of privacy, security and internet experience, according to Brave. “In practice, AMP is harmful to users and to the Web at large,” the article states. “Just as bad, AMP helps Google further monopolize and control the direction of the web.” It adds that the next iteration of AMP “will be even worse.” 

Google originally promoted AMP as a way to improve the mobile web experience by loading pages faster. However, it has recently been a target of critics who see it as a way for Google to increase its hegemony in the internet ad market by hosting content on its own servers. A group of publishers recently announced it was moving away from AMP, and a lawsuit filed by several US states accuses Google of running a monopoly that harmed ad-industry competitors and publishers.

Brave promises “the best privacy online” with its browser, so of course attacking Google is part of its business strategy. Despite its efforts, though, it lags well behind most other browsers in mobile market share, sitting in the “other” category behind Internet Explorer on Statcounter. De-AMP is now available in beta and “will be enabled by default in the upcoming 1.38 Desktop and Android versions, and will be released on iOS soon after,” Brave said.

Netflix plans to offer cheaper ad-supported subscription tiers

Netflix might offer cheaper ad-supported plans in the coming years. In the company’s most recent earnings call, co-CEO Reed Hastings has revealed that the streaming giant is currently working on the offering and that it will be finalizing details for those plans “over the next year or two.” Hastings said he finds ads complex and he’s a huge fan of the simplicity of subscriptions, but giving consumers who don’t mind watching ads the option to pay less “makes a lot of sense.”

And it could make a lot of sense for the company, too. The service lost around 200,000 subscribers in the first quarter of 2022, a development it blamed on stiffer competition, inability to expand in some territories due to technological limitations and account sharing. Apparently, 222 million households are paying for Netflix, but over 100 million more are sharing those accounts. 

Back in March, Netflix started testing a feature in Chile, Costa Rica and Peru that allowed subscribers to add two “sub-members,” who’ll get their own log-ins and profiles, for $3. It may just be a fraction of what a full membership costs, but at least Netflix is getting something from people who’d normally just borrow their friends’ accounts.

Hastings clarified during the call that the ad-supported memberships will be added as tiers and members who don’t mind paying full subscription fees don’t have to be subjected to advertisements. “It is pretty clear that it is working for Hulu, Disney is doing it, HBO did it. We don’t have any doubt that it works,” he said. The executive also added that Netflix will merely be a publisher and that it will not track user data to match ads like some of its competitors do.

Amy Hennig’s studio is making a Star Wars game

Amy Hennig’s Skydance New Media studio is working on not one but two new games with Disney. Following last year’s Marvel announcement, Hennig and company revealed today they’re working on a AAA Star Wars game with Lucasfilm Games. And just like the stu…

Instagram brings its fundraiser tool to Reels

Instagram is rolling out the option to create and donate to fundraisers through Reels. Users in more than 30 countries can now add a link for people to donate to more than 1.5 million nonprofits. The fundraiser tool has been available in Stories and on livestreams for the past couple of years.

The feature was announced as part of Meta’s Earth Day efforts. Meta says that more than 4 million people have donated over $150 million through Instagram and Facebook to support environmental protection and nonprofits fighting against climate change. The most popular environmental causes, based on the overall number of donors, are The Ocean Cleanup, World Wildlife Fund and (one that’s close to my heart) Sheldrick Wildlife Trust.

Most donations made on Instagram last year were under $20. Meta covers the payment processing fees for charitable fundraisers, so every penny that users donate goes to nonprofits.

Elsewhere, Meta announced that it’s adding more features to its Climate Science Center. It will highlight actions people can take in their day-to-day lives to combat climate change. The center will also shine a spotlight on data visualizations showing country-level emissions. The Climate Science Center is now available in 150 countries.

Across Instagram, Facebook and Messenger, Meta has released stickers and profile frames to help people show their support for environmental causes. In addition, the company revealed the nine organizations that will receive funding from a $1 million grant program to help them fight climate misinformation. Meta also announced the Sustainability Media Academy, a project to help Asia-based journalists build expertise and develop authority on sustainability issues.

Nintendo moves ‘Xenoblade Chronicles 3’ release forward to July 29th

In a rare case when we’re so used to major games getting delayed, Nintendo now plans to release Xenoblade Chronicles 3 on Switch on July 29th. It originally scheduled the game for September, but perhaps in part due to a Zelda-shaped hole in the 2022 calendar, the company is moving up the release date.

Xenoblade Chronicles 3 will arrive nearly five years after the previous game. While the JRPG will follow on from the events of Xenoblade Chronicles and Xenoblade Chronicles 2, it’ll have a new cast of characters. A new trailer offers a peek at them in action and reveals that you can team with up to seven characters at the same time. A special edition that will be available exclusively through the My Nintendo Store includes a steelbook cover and an art book.

Despite the sequel to The Legend of Zelda: Breath of the Wildslipping to next spring, Nintendo still has an exciting lineup of exclusives for the rest of 2022. Nintendo Switch Sports arrives this month and June brings both Mario Strikers: Battle League and Fire Emblem Warriors: Three Hopes. The Live A Live remake will drop a week before Xenoblade Chronicles 3.Splatoon 3 is earmarked for sometime this summer, while Bayonetta 3 and Pokémon Scarlet and Violet are also expected to arrive later this year.