NASA probably won’t need Russia to send more astronauts to the ISS

NASA might not have to lean on Russia again to ferry astronauts to the International Space Station. Ars Technicanotes the agency has bought five extra crewed ISS flights from SpaceX, or enough to maintain “uninterrupted” US staffing aboard the station until its expected 2030 demise. While NASA still intends to use Boeing’s Starliner, the new SpaceX missions will be necessary to fulfill plans for alternating between the two companies once both are an option.

The extra flights could be used as soon as 2026. They’ll help with redundancy and keep the ISS operating safely if any problems prevent Boeing or SpaceX from launching in a timely fashion, NASA said. At present, SpaceX is the only private company certified to fly astronauts. Boeing isn’t expected to fly its first operational mission until 2023.

This might not deprive Boeing of more chances to fly astronauts to the ISS. If NASA doesn’t order more flights, however, the company will have missed its big chance to one-up SpaceX. The current arrangement provides a total of 14 Crew Dragon missions versus just six Starliner trips — the aerospace giant will have lost a large chunk of its potential business to a relative newcomer.

‘Horizon Call of the Mountain’ PSVR2 trailer reveals a perilous climb

Sony has finally revealed key details for PlayStation VR2’s marquee title. The company, Guerilla Games and Firesprite have shared the first gameplay trailer for Horizon Call of the Mountain along with details of the story. You play Ryas, a disgraced Shadow Carja Warrior who seeks freedom and redemption by tackling a new threat to the tribe. As you might guess, the gameplay revolves around VR-friendly exploration and combat. You’ll scale mountains using climbing picks, take down rogue machines with your bow and craft new gear.

While the trailer doesn’t offer too many spoilers, the developers made clear that Call of the Mountain has tangential links to the main Horizon narrative. You’ll run into Aloy and other familiar characters alongside new ones. This is also clearly a technological showcase for the PSVR2 headset. Besides the lush visuals, you can show off the experience in a “River Ride” segment practically tailor-made for spectators watching your TV.

There’s still no release date for the game, although that’s not surprising when Sony has yet to narrow down launch timing for the PSVR2 itself.

You won’t have to wait to get some fresh Horizon content, at least. Guerilla has released a major update for Horizon Forbidden West that adds New Game+ and Ultra Hard modes for players who felt the existing difficulty levels weren’t enough of a challenge. You’ll also see better antialiasing for visuals in Performance mode on PS5 and PS4 Pro, and tinkerers will be happy to know they can both reassign their skill points and customize their outfits to look like anything they already own.

More technical upgrades are coming, too. Guerilla has teased a patch with variable refresh rate support for compatible TVs, not to mention a 40 frames per second mode that might split the difference between graphical beauty and smooth frame rates. The studio is still determined to keep Forbidden West relevant, then, even if its attention has shifted more toward VR.

Watch PlayStation’s PSVR2-themed State of Play here at 6PM ET

It’s almost time to tune into what could be one of Sony’s most important streaming events this year. The company is airing its PlayStation VR2-focused State of Play event today (June 2nd) at 6PM Eastern, and you watch live through YouTube (below) as well as through Twitch.

The company will offer peeks at several PSVR2 games, some of which might be the 20 “major” titles promised for launch. You can also expect other third-party game introductions as well as unspecified “updates.” While we wouldn’t count on many huge revelations, this State of Play might represent the first real look at the PS5-oriented headset’s game selection beyond a handful of brief announcements. You could get a better sense of whether or not PSVR2 will be worth the investment.

Tim Hortons app tracked donut lovers’ locations without consent

Another food app has been caught sharing location data without asking. As CBC Newsreports, Canadian privacy authorities have determined that restaurant chain Tim Hortons collected “granular” location data through its mobile app without valid consent between May 2019 and August 2020. The coffee-and-donut giant was supposed to be using positional info from its partner Radar Labs for targeted ads, but the app was gathering locations as frequently as every few minutes, whether or not the app was open — even if you’d explicitly limited that collection through settings.

Investigators also found that there weren’t enough contractual protections for the personal data Radar processed. The clauses were “vague and permissive” enough that Radar could have used sensitive content for its own purposes, according to the Office of the Privacy Commissioner of Canada. While Radar would have needed to anonymize the data, officials said the contract still wasn’t strong enough to adequately protect users’ data.

The investigation came soon after Financial Post journalist James McLeod wrote a story revealing the extent of Tim Hortons’ location-gathering practices. The app checked McLeod’s location over 2,700 times in less than five months, including when he traveled to Morocco. The piece prompted multiple class action lawsuits.

The privacy offices noted that Tim Hortons’ real-world data use was “very limited,” and that restaurant operator TDL Group agreed to delete relevant data alongside its partners. The company also agreed to create a privacy management program that kept its apps from violating privacy laws. In a statement, Tim Hortons told the CBC that it had “strengthened” its privacy team.

Even so, the findings highlight the concerns about potential app data abuse. While Tim Hortons isn’t known to have misused info, other companies have put data on sale and otherwise lost control. Those compromises can lead to unwanted advertising and, in extreme cases, probes into your personal life. British Columbia privacy commissioner Michael McEvoy saw this latest investigation as proof stronger oversight was necessary, and it wouldn’t be surprising if Canada and other countries took action.

The next Dragon Age game is called ‘Dreadwolf’

BioWare has finally shared more than the briefest of teases for its next Dragon Age game. The studio has revealed that the future title will be named Dragon Age: Dreadwolf, and that it will revolve around its enigmatic namesake character. The Dread Wolf, also known as Solas, is rumored to be an ancient elven god and could be a traitor, a hero for his people or something in between.

More details for Dreadwolf are coming later in the year, BioWare added. The company still hasn’t committed to a release date, but it emphasized that the new Dragon Age game wouldn’t arrive in 2022.

Word of the new Dragon Age first emerged in December 2020, but little has been mentioned since. There may have been a sharp change in direction, however. Reports emerged that BioWare and EA scrapped plans to make Dreadwolf a Destiny 2-style “live service” game in favor of a more conventional single-player experience. If so, this isn’t shocking — BioWare’s online-only Anthemfloundered, while Respawn’s multiplayer-free Star Wars Jedi: Fallen Order was a hit that prompted a sequel. The long development time might be necessary to rework the game and deliver the follow-up series fans are expecting.

Valve further delays Steam Deck dock due to supply shortages

You’ll have to be patient if you want an official way to turn your Steam Deck into a makeshift desktop. As The Verge notes, Valve has indefinitely delayed its Steam Deck Docking Station due to a combination of supply shortages and pandemic-related manufacturing shutdowns. The company said it was “improving the situation” and would share more info when available.

The setback won’t affect production and reservation windows for the Steam Deck itself, Valve said. In the interim, the company vowed to upgrade support for third-party USB-C hubs and external monitors.

The Docking Station cradles the Steam Deck while providing display, Ethernet and USB connections. It was announced alongside the handheld system, but wasn’t available when the Steam Deck first reached customers. Valve still lists the release as “late spring.” The delay won’t preclude you from using the Steam Deck as a PC or attaching it to a TV, but generic hubs clearly won’t be as elegant as a dock built with the console in mind.

Polestar is making a production version of its ‘Beast’ performance EV

Don’t worry if you thought the Polestar 2’s performance was somehow tepid. Polestar has announced a production version of the performance-tuned “Beast” EV it showed at the 2021 Goodwood Festival of Speed. The Polestar 2 BST edition 270 now produces 476HP from its dual motors (up from 408HP), and you’ll also see modifications like a lowered ride height, stiffer springs, adjustable Öhlins dampers, a front strut bar and Polestar 1-influenced 21-inch wheels with custom Pirelli P Zero tires. This is a Polestar EV you can take to the track, to put it simply.

The BST edition 270 isn’t quite as capable as the Beast. You’ll have to make do with the usual four-piston Brembo brakes instead of the six-piston Akebonos from last year’s one-off model. Even so, the improved driving dynamics and 4.4-second sprint to 62MPH should make it a viable alternative to rivals like Tesla’s Model 3 Performance.

This variant will be very difficult to get. As the name implies, Polestar is making just 270 examples to sell across China, Europe and North America. You’ll have to register just to be invited to buy one; if selected, you’ll pay $75,500. Production is poised to start in the middle of the year, with deliveries starting in the fourth quarter.

The debut of this limited version makes sense. Polestar was originally Volvo’s badge for high-performance models, and it spun out from Volvo (and Volvo’s parent Geely) with a focus on speed. In that regard, the BST edition 270 is a reminder of the brand’s roots, and a hint that projects like the Polestar 3 SUV and O2 convertible concept are just extensions of that go-fast strategy.

Amazon to pull Kindle e-readers and bookstore from China

Chinese readers are about to lose some choice in e-books. Reutersreports Amazon is pulling Kindle products from China over the course of the next two years. The company will stop offering Kindle e-readers to local retailers as of today, and plans to shutter its digital bookstore in the country on June 30th, 2023. The Kindle app will leave Chinese online stores on June 30th, 2024, and customers will have until then to download any books they’ve already purchased.

Amazon will still provide warranty service and other help for Kindle e-readers, and will accept returns for “non-quality issues” for any device bought after January 1st, 2022. Hardware, apps and books will still be usable after the 2024 cutoff.

In its notice, Amazon stressed that this didn’t represent a withdrawal from China. The company had a “long-term commitment” that included online shopping and smart home devices. Amazon also told Reuters that this wasn’t due to censorship or other government pressure, and that it occasionally “make[s] adjustments” following reviews.

Poor sales might play a role. While Amazon is a frontrunner in the e-reader and e-book markets for numerous countries, it has struggled in China as of late. The country was once the Kindle’s largest market, with internal data (obtained by Reuters) showing that it represented over 40 percent of e-reader sales in 2017. The rise of Chinese competitors like Xiaomi andTikTok parent ByteDance eroded Amazon’s share, however, and iiMedia Research analyst Zhang Yi told Nikkei that the Kindle brand is now “relatively niche” in the region. The Chinese are more likely to read with their phones, and domestic e-book services like Tencent’s China Literature dominate where the Kindle app isn’t even in the top 10.

Amazon isn’t the only American company scaling back its Chinese presence. Airbnb, LinkedIn and Yahoo (Engadget’s parent company) have either limited services or withdrawn entirely. Amazon’s exit from e-reading is one of the more prominent examples, though, and illustrates how difficult it can be for US firms to court Chinese audiences.

Discord finally brings text chat to voice channels

Discord’s audio chat has sometimes been a confusing experience — as you can’t type in a voice channel, you often have to switch between channels just to share a link or funny GIF. Clarity is coming at last, though. The service has enabled text chat in voice channels across all platforms. Each channel now includes a dedicated section where you can type to your heart’s content. You don’t have to join the call to participate, either, so you can pop in to offer help without too much disruption.

Voice channels now have the same permissions as regular text chats, so moderators can limit the ability to send messages, stickers and other content. Perks from ‘boosted’ servers, like larger file uploads, will carry over to voice channels.

The feature is free for all servers. It’s available now for servers that haven’t been set to “Community” status (that is, only private-use servers), but managers can opt in if they’re comfortable. All servers will have text enabled by June 29th.

Discord’s move could help reduce confusion, not to mention the proliferation of channels created solely to handle text chat for voice users. To some degree, it’s surprising the hybrid of voice and text wasn’t available before. However, it’s likely to be a welcome change of pace. Critics have accused Discord of focusing too much on Clubhouse-like broadcasts, Premium channel memberships and other features that go beyond the company’s original gaming focus. With text chat in voice channels, Discord is going back to basics with a feature users have wanted for a long time.