Nearly four years after Blizzard announced Diablo Immortal to a mostly apathetic audience at Blizzcon 2018, the game is finally here. And if you’re like me, there’s a good chance you haven’t followed Immortal’s development since its first showing. Not …
Evercade’s latest retro handheld includes a dedicated mode for vertical shoot ’em ups
Retro console maker Evercade has just announced its latest device, a new handheld called the EXP. If you’re not familiar with Evercade, its products are a bit different from your standard retro fare. Instead of purchasing a device like the SNES Classic…
TikTok tests ‘clear mode’ that removes buttons when scrolling through videos
TikTok is testing a new feature that allows users to scroll through content on the app without interface elements like usernames, captions and audio information cluttering the screen. “Clear Mode” was first spotted last week by former The Next Web edit…
Amazon no longer offers in-app Kindle and Music purchases on Android
If you use Amazon’s Kindle app on Android, you may have noticed the software doesn’t offer the option to buy and rent ebooks or subscribe to the company’s Kindle Unlimited service anymore. Amazon announced the change last month and more recently began notifying customers of the move via email.
If you’re curious about what’s going on, the change puts Amazon in compliance with a policy Google will begin enforcing on June 1st. Starting next month, the company will require all developers to process payments involving “digital goods and services” through the Play Store billing system. Previously, Amazon was among a handful of developers Google allowed to use third-party alternatives to collect in-app payments. Rather than give Google a commission for every ebook it sells on Android, Amazon has decided to remove purchases altogether. It has done the same in its Music app. In Audible, meanwhile, you can still purchase credits through the app, but it’s no longer possible to buy audiobooks directly with your credit or debit card as of version 3.23 of the software. In the US, Amazon doesn’t offer Kindle in-app purchasing on iOS either.
It’s worth noting Amazon isn’t the only company that has stopped sales on Android. In April, for instance, Barnes and Noble removed direct purchasing from the Android version of its Nook app. Some companies have legally challenged Google on the matter, with Tinder parent company Match Group filing a suit against the search giant in May.
There’s the possibility that direct purchasing could return to Amazon’s Android Kindle, Audible and Music apps at some point in the future. In March, Google partnered with Spotify to test third-party billing systems. However, how soon that pilot could expand to include other companies is unclear.
Update 3:40PM ET: Added clarification about how purchasing works in Audible following Amazon’s response to Google’s policy change.
‘Star Wars: The Bad Batch’ season two arrives on Disney+ this fall
On Sunday, the final day of Disney’s Star Wars Celebration 2022 event, the company shared the first trailer for season two of The Bad Batch. And while we’ve known since last year that Disney planned to continue the series, the new season now has a release timeframe. It will debut on Disney+ this fall.
The trailer the company shared suggests the story will pick up following a time skip that leaves the members of Clone Force 99 looking older than they were in season one. Each one also is also seen wearing updated armor, with squad leader Hunter sporting a new scarf, for instance. As ever, it looks like the group has a tough journey ahead of them as they try to find a place in a changing galaxy. Oh, and there’s a Wookie with a lightsaber.
A release window for season two of The Bad Batch was one of a handful of announcements Disney shared during Star Wars Celebration 2022. We also got our first look at Rogue One prequel Andor and Star Wars Jedi: Survivor, the sequel to Respawn’s Fallen Order, in addition to updates on The Mandalorian and Ahsoka.
Researchers sequenced the genome of one of Pompeii’s ancient inhabitants
In 1933, archaeologists excavating the remains of Pompeii found the bodies of two individuals, their skeletons almost perfectly preserved by the volcanic ash that buried their home in the aftermath of the eruption of Mount Vesuvius on August 24th, 79CE…
Recent ‘realityOS’ trademarks hint at Apple moving closer to AR/VR headset announcement
At the start of the year, a handful of developers, including Steve Troughton-Smith, found references to “realityOS,” the operating system for Apple’s long-rumored virtual and augmented reality headset. Now, a little more than a week before the start of WWDC 2022, the name has resurfaced in trademark filings seemingly linked to the company.
It cannot be a coincidence that the “realityOS” trademark owned by a company that seemingly doesn’t exist and is specifically for “wearable computer hardware” is being filed around the world on June 8, 2022 https://t.co/myoRbOvgJa + https://t.co/AH97r95EMnpic.twitter.com/uvsiZCj2rR
— Parker Ortolani (@ParkerOrtolani) May 29, 2022
On Friday, Vox Media product manager Parker Ortolani took to Twitter to share two United States Patent and Trademark Office filings he found registered by a company called Realityo Systems LLC. As Parker and others have pointed out, there’s evidence to suggest Realityo Systems is a shell company created by Apple to obscure its tracks.
First, there’s the June 8th foreign filing deadline for both trademarks, which falls just two days after the start of WWDC 2022. Additionally, as noted by 9to5Mac, Realityo Systems LLC shares the same address as Yosemite Research LLC, the shell company Apple used to secure trademarks for past versions of its macOS operating system, including macOS Monterey. One more interesting tidbit of evidence is that in some countries Realityo Systems submitted trademark filings that include a realityOS logo written in Apple’s signature San Francisco typeface.
The timing of the filings suggests Apple is getting closer to the day it will feel comfortable sharing details about its augmented and virtual reality ambitions. However, we would caution against expecting an announcement as early as next week. In his latest Power On newsletter, Bloomberg’s Mark Gurman predicts the company won’t hold “a full-blown presentation” on its mixed-reality headset at WWDC. In fact, he says he would be “wary of expecting” such an announcement from the company. Gurman previously reported that Apple was considering pushing the device’s debut back to 2023 due to ongoing development problems. Still, the company is clearly moving forward with the project.
iOS 16 will reportedly include an always-on display feature for future iPhones
With WWDC 2022 little more than a week away, more details about what Apple could announce at its annual developer conference are emerging. In his latest Power On newsletter, Bloomberg’s Mark Gurman suggests the company will have a fair amount to share …
‘Star Wars: Knights of the Old Republic II’ heads to Nintendo Switch on June 8th
One of the best Star Wars games ever made is making its way to Switch. Alongside the news that Respawn Entertainment will release Star Wars Jedi: Survivor in 2023, Disney shared yesterday that Aspyr is porting 2004’s Knights of the Old Republic II…
Valve’s latest Steam Deck update promises less fan noise
On Thursday, Valve began rolling out SteamOS 3.2 for Steam Deck, addressing one of the more prominent issues people have had with the handheld since its release. According to the company, the update introduces an “all-new OS-controlled fan curve” Valve claims allows Steam Deck’s internal fan to quickly and smartly respond to heat. In turn, the company says that allows the component to more quietly go about its job, particularly “in low usage situations.”
“This has been tested extensively, and we’re continuing to work on improvements – so please let us know what you think,” Valve said. Excessive fan noise is something many reviewers, including Engadget’s Jessica Conditt, mentioned in their Steam Deck reviews. In fact, when iFixit began selling replacement parts for the handheld early last week, it quickly sold out of Huaying fan units. Valve sourced fans for Steam Deck from two companies, with the ones from Huaying producing less noise, according to some owners.
SteamOS 3.2 also introduces an option to adjust the handheld’s display refresh rate while in-game. Valve recommends Steam Deck owners try setting their device to 40Hz for the sweet spot between responsiveness and battery life. It’s now also possible to push the volume of Steam Deck’s speakers even higher and the company has made formatting microSD cards faster. Check out the full changelog for SteamOS 3.2 on Valve’s website.