IT House reported on May 30 that Xiaoice announced the establishment of the ICEGamer game studio to accelerate the layout of the game field and promote the development of NPCs in the direction of emotional artificial intelligence interactive subjects. Studio members come from major game companies such as Changyou, Perfect World, and NetEase, and integrate with some of the core AI teams in Little Iceland. At present, the research and development work has been successfully launched. The first open world mobile game work cooperates with Qichuangshe Bump World IP, and all NPCs are played by AI being.Each unique NPC has its own abundant emotions and self-driving ability. In the game world, they pursue “equal” fun with human players.
It is reported that Xiaoice’s layout in the game field has begun as early as the “Microsoft Xiaoice” stage, and it will be further accelerated after the spin-off and independence. Thanks to the technological leadership in artificial intelligence dialogue engine (X Conversational AI), super natural speech (X-GAN), artificial intelligence singing voice generation model (DNN V/ X Studio) and neural network rendering (XNR), Xiaoice and Many game partners have cooperated. In addition to cooperating with Pokemon to launch an open-domain interactive version of new characters, in the recent game products of companies such as Japanese DMM, all NPCs are also created by Xiaoice framework.
In traditional games, scripting gives NPC characters storytelling and artistry, but lacks broader human details due to technical limitations. The new AI being NPC is expected to provide subversive game development ideas and player experience. AI being NPC will not have a fixed course of action, nor will it repeat the script forever. The interaction between them and the player is like the equal communication between people, and they have their own “consciousness”, instead of always aiming to complete the task as the only goal.
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