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EA and Respawn have made the sequel to Fallen Order official as Star Wars Jedi Survivor on PS5, Xbox Series X|S and PC. An enticing first trailer and information accompany this announcement.

Finally, Electronic Arts and Respawn will have waited until the last days of May to announce Fallen Order 2. But forget this title already, the real name of the game is Star Wars Jedi Survivor.

Fallen Order sequel, Star Wars Jedi Survivor, made official

After months of rumors, EA and Respawn Entertainment have communicated on the sequel to Fallen Order and everything is confirmed. This second opus is indeed called Star Wars Jedi Survivor and it is indeed a PS5, Xbox Series and PC exclusive scheduled for 2023. Information revealed in advance by journalist Jeff Grubb.

The game unfolds five after the events of the previous episode, and we will find the main protagonist Cal Kestis as well as his faithful robot BD-1. A duo that will still be chased by the Empire. The title is still being developed by Respawn Entertainment (Apex Legends), with Electronic Arts as publisher, and Stig Asmussen (God of War 3) is also returning to the post of director.

We started serious work on it before we even wrapped up Jedi Fallen Order with ideas for what the second game could be. A lot of things from Jedi Fallen Order have been shelved. Things we wanted to implement in the sequel. Some of these items relate to additional battle stances, where we’ll be heading with the story, how Cal and the team will evolve and grow, and how we’ll approach the game’s worlds and levels. Develop them and make them more alive than they were before.

Stig Asmussen, director of Fallen Order and Jedi Survivor.

Dropping the Fallen Order subtitle is not trivial.

The game is all about survival. That’s why it’s called Jedi Survivor. Times are tough, Cal and his crew are doing whatever it takes to stay alive. This may mean that they will bond with people who in other times might have been considered shady.

A true next-gen game

In an interview for starwars.com, Stig Asmussen explained the improvements brought by the new generation. Especially with the PS5 and its immersive DualSense controller.

I think the most important thing is ray tracing, or lighting. This allows us to consistently have real-time lighting with a fidelity that surpasses anything we’ve produced before. Since it’s in real time, we can immediately see the changes as we adjust the lights. This means we have more time to tweak, iterate, and can get better results for a more cinematic look.

Beyond that, the consoles are equipped with super-fast hard drives that allow us to load a ton of content very quickly. I’ve always worked on games that used streaming, games without a loading screen. The fact that these machines have such a fast storage system made things even easier. Those are probably the two biggest benefits. The PS5 has a very interesting haptic system on its controller that we are studying. And more generally, everything is easier with these machines.

Star Wars Jedi Survivor will be released in 2023 on PS5, Xbox Series and PC.

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