Led as part of Bigben Week True achievements an interview with Jonathan Jacque-Belletête, in which he revealed that the RPG almost originated at Eidos Montréal.
Until February 2019 he worked as an art director at the Canadian development studio and was involved in Deus Ex: Human Revolution and Deus Ex: Mankind Divided, among others. After that, the team began work on Final Fantasy 15 (from 12.99€ at buy), but the development then migrated to Square Enix. Jacque-Belletête thinks this is a big mistake because her version was “very, very cool”.
“[Eidos-Montréal] brought back Deus Ex. I was the art director on that — Deus Ex: Human Revolution. Then [I was] the executive art director on Mankind Divided. Then we tried to do Final Fantasy XV. Then they decided to bring it back to Japan — which I think was a big mistake, but it’s still the truth. Ours was really, really cool.”
.
The post Originally, Eidos Montréal was supposed to develop the role-playing game appeared first on Gamingsym.