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NVIDIA added real-time ray tracing technology and DLSS (Deep Learning Super Sampling) technology to the Turing architecture GPU in 2018, bringing a new experience to PC games.

After NVIDIA launched DLSS technology, AMD quickly followed up and launched FidelityFX Super Resolution (FSR for short); Intel also launched XeSS technology, but Intel delayed its debut many times.

Compared with the mature DLSS, AMD’s FSR 1.0 still has a large gap, which also makes more people pay attention to the performance of FSR 2.0. AMD announced FSR2.0 technology in March, and the official launch time was on the 12th of this month.

As the first game to receive AMD FSR2.0 support, how does the first-person shooter game “Deathloop” developed by Bethesda perform? TechPowerUp shares the evaluation results.

TechPowerUp’s test of “Deathloop” uses FSR?1.0, FSR2.0 and DLSS (the actual measurement is DLSS 2.3) to compare the frame rate and image quality performance under different resolutions.

Comparable to friend DLSS 2.3! A card FSR 2.0 game performance exceeds expectations

The frame rate performance of FSR 2.0 and DLSS is mutually exclusive, and the overall difference is not large. Catching up with DLSS is a huge step forward for FSR 2.0. Because NVIDIA’s GPU needs to perform AI operations through the built-in TensorCore unit, and AMD’s FSR 2.0 does not rely on hardware for driving, the advantage is that it can be extended to include AMD’s Polaris architecture GPU, NVIDIA’s Pascal and Intel’s GPU products.

Compared with AMD’s own FSR? 1.0, the performance of FSR 2.0 can be described as excellent. In the native (Native)/Native+TAA comparison project, FSR 2.0 is much better than FSR 1.0. There will be slight differences between DLSS and FSR 2.0 under the quality picture quality.

Comparable to friend DLSS 2.3! A card FSR 2.0 game performance exceeds expectations

In situations such as low resolution upscaling, Performance Mode, etc., FSR 2.0 performs slightly worse than DLSS. After all, at a lower pixel count (50%? Native/Performance mode), the picture relies more on some AI-based image reconstruction technology, and there are some small problems with the geometry.

In the performance file comparison, the DLSS scheme performs better than FSR 2.0 in terms of surface texture and geometry. But the overall results are very close, especially DLSS has been tuned by NVIDIA for many years and the hardware blessing of TensorCore core. Although the performance of FSR2.0 is slightly lost, its performance will get better and better with the recommendation of time. ?

Comparable to friend DLSS 2.3! A card FSR 2.0 game performance exceeds expectations

AMD also announced that FSR2.0 will soon support “Asterigos”, 3A open world chain game “Delysium”, “EV Online”, “Farm Simulator 22”, SE’s “Forspoken”, sandbox Survival game “Grounded”, “Microsoft Flight Simulation”, “Reverse Water”, “Perfect World” remake, “Swordsman” remake and “Unknown 9: Awakening” and other games.

Editor’s comment:

From the test of TechPowerUp, it can be seen that FSR2.0 has a huge improvement, and it has played back and forth with DLSS? 2.3 which requires hardware support in many aspects, although it does not perform well in extreme stretching that requires Tensor Core support.

But as time goes on, the performance of FSR 2.0 will get better and better, not to mention that FSR can be extended to NVIDIA’s GPU, which will put more pressure on DLSS, which is not open source.

However, it is rumored that NVIDIA may advance the release of the GeForce?RTX?40 series of Ada Lovelace architecture to mid-July, when it will bring new technologies such as DLSS 3.0, whether it can open the gap with FSR2.0, we still need to wait for NVIDIA to provide We reveal.

Hashtags: AMD FSRNVIDIA DLSS Graphics Cards

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