もっと詳しく

EA said that the “Battlefield 2042” development team, under the leadership of “excellent leadership”, reviewed the development process from the beginning, and learned from the development concept of Vince Zampella/Respawn to bring back the game fun for Battlefield fans as soon as possible.

This “Vince Zampella/Respawn development concept” is suspicious, isn’t the main way to screw up Battlefield 2042 comes from a parody of CoD? Isn’t this Vince Zampella the grandfather of CoD? EA previously admitted that there were problems in the game design of “Battlefield 2042”, but the company has so far refused to announce the backer, and no executives have resigned for this reason. pot.

Players commented that they hope that outstanding leaders can read the minds of battlefield players, and the first step is to cut off the expert system. If EA wants to make an expert system that can handle the liver and krypton, please don’t waste the battlefield, make a brand new IP, and you can put all kinds of weird stuff in it.

What the battlefield players want is a battlefield occupation. The two armies face each other, which can destroy the environment and the battlefield atmosphere.

Never admit defeat EA continues to tinker with Battlefield 2042

In addition, the official BioWare store has put up a poster for a new work of “Mass Effect”, and the description of the product has the following text description:

“Shepard’s final mission removes the threat of the Reapers, but at a huge cost, like Earth itself. Shepard and the survivors are sent to clean up the mess, and the fans are guessing what’s next.”

Never admit defeat EA continues to tinker with Battlefield 2042

In fact, this description is ambiguous enough, and there is no substantive spoiler, but BioWare has a guilty conscience to delete Shepard’s name from the product description, but instead makes players believe that ME’s new work has to deal with space stallions again.

Never admit defeat EA continues to tinker with Battlefield 2042

Finally, EA stated that it will release five games in the fourth quarter of this fiscal year (the first quarter of next year in the calendar year), including a masterpiece of its own IP, a licensed IP work, a sports game, and a golf tour. An old remake.

Never admit defeat EA continues to tinker with Battlefield 2042

The old work should be EA Motive’s “Dead Space” remake, and the licensed IP work may be Respawn’s “Star Wars Jedi 2”:

Never admit defeat EA continues to tinker with Battlefield 2042

If you need to reprint, please be sure to indicate the source: Fast Technology

Responsible editor: Zhengogoarticle error correction

Hashtag: Battlefield 2042DICEDeadspace

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