The temporary exclusivity Ghostwire: Tokyo was one of the releases not to be missed at the start of 2022. Unfortunately, Xbox players must take their troubles patiently since the game produced by Tango Gameworks is a temporary exclusive reserved for PlayStation 5 and PC until next year. Nevertheless, the studio is looking to the future as explained by the director of the game in his last interview.
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Kenki Kimura is considering DLCs and sequels for Ghostwire: Tokyo
This is indeed what Kimura said through a interview with IGN Japan. His game Ghostwire: Tokyo, developed by Tango Gameworks and published by Bethesda Softworks, received a mixed reception from the press and players, but the beauty and depth of its universe won unanimous acclaim, particularly through the faithful reproduction from Tokyo.
The gameplay and the repetitive side of the title have meanwhile been criticized, but it seems that the director of the game, Kenji Kimura, is still considering other projects related to Ghostwire: Tokyo in the medium and long term. This is what he was able to say during his interview for IGN Japan:
“It’s a project that really touched me, so when I’m a bit more calm and collected, I think I’ll come up with ideas for DLCs and sequels, and I’m sure I’ll want to do something. I haven’t decided anything yet. So I can’t tell you tell you anything more than that. »
It is certain that the development of this colossal title must have required a lot of energy from Kenki Kimura and his teams, but it is obvious that additional content and sequels must be considered. Indeed, the game will be released in a year on Xbox and the public interest will have to be maintained thanks to evolutions and new content before this planned release on Xbox Series X|S in 2023.
(FYI) In a recent interview with Kenji Kimura, director of Ghostwire: Tokyo, about the making of Shibuya. He says that he would like to make a sequel or DLC in the future.
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