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Yes Mirages of Winter tell you something it’s normal, the production of Mirari Games has been available on iOS and Android since last year. And during our AG French Direct, the studio naturally announced its PC version, which should be available soon, without further details. We were able to test the title on PC for a demo. Is this poetic journey still so bewitching?

Conditions of the preview: We played the demo of Mirages d’Hiver which lasted about 25 minutes and which notably allowed us to see the prologue as well as the first chapter of the software. The title was tested on a PC with 16 GB of ram, a GTX 1070 and an i5 clocked at 3.8 Ghz.

Winter is coming… before spring

On this relatively short demo, we still have questions about what this narration will concretely offer, even if it could be a good surprise in absolute terms. We just know that the title will have us follow a fisherman to an island during the winter, before the arrival of spring. And this introduction with this chapter 1 takes us through a relatively freezing winter, and not easy for the journey of our fisherman.

We suspect that there will certainly be a way to visit, we hope, the other cycles of the season as we progress, but this will clearly have to be checked when this PC version is released. In any case, the narrative frame seems abstract and in the form of a real poem. It’s a mix that seems to take well, while being endowed with a rather surreal but convincing staging. We are waiting to see how the title will succeed in constantly renewing itself on this point, but clearly, this fantastic journey could well become a charmer.

In addition, it should be noted that the strong point of the title which will be indisputable, will come at the level of its artistic direction. This graphic atmosphere in the form of drawn ink and these slightly painted and gouache tints, instantly manage to hook us, and give a colored and greyish aesthetic that is completely singular and totally relaxing at the same time. We are already looking forward to seeing the next chapters of the game on the full game, because this demo alone has given us a nice artistic slap for the time being, in addition to having a good optimization.

Simplistic but effective in gameplay?

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For the gameplay now, we can see that the software is a pure port of the iOS and Android versions. Indeed, if the controls seemed to us more than decent and precise with the joystick as well as with the keyboard / mouse combo, the title will only be limited to pointing and clicking on the various objects in order to interact with the elements of the decor. This will then be used to solve the puzzles, then to simply advance in the game, which means that the progression will certainly be linear.

Roughly speaking, have to admit that Mirages of Winter comes down to a relatively simplistic but effective gameplay. What’s more, the title is however adorned with interesting and well-made puzzles, while making intelligent use of the four elements – fire, water, earth, metal and wood -. The feeling of satisfaction is therefore very present in the resolution of the many puzzles, and we hope that the variety of puzzles to be solved will continue in this direction on the next chapters of the software. Undeniably, Mirages of Winter seems to have gone to offer a title between the narrative, and the puzzle game chill and without the fuss.

We end on the soundtrack, who manages to immerse us in the very zen universe of Mirages of Winter. If of course, we couldn’t play it for long since it’s only a demo, it’s clear that the zen atmosphere of the title has its little effect. The musical themes offer us melodies that are calm and chill to say the least, which was a pure delight for us to hear. On the other hand, there are few dubbings but it is not a bad thing, the title certainly seeks to give free rein to the imagination of the player.

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