With the release of the first Season 4 DLCs for Anno 1800 started the first one too community challenge of the year: Players should build 60,000 fertilizer modules to reach the goal. It is now clear: the challenge was successfully completed – and so was the goal 145,166 erected fertilizer modules far exceeded. “Obviously we underestimated your fascination with fertilizers (even with the currently long production timer) – we will keep that in mind for the challenge for DLC 11,” shares Ubisoft Mainz on the Anno website With.
Reward for all players
When Two new company logos beckon as a reward, which the developers want to build into Anno 1800 for all players. The activation should take place with an upcoming patch, a date is not yet available. One thing is certain: With the Anno 1800 Update 14.1 planned for today, the logos will not come into play yet. On which Screws the patch 14.1 turns, you can find out in a separate article under this link. The developers provide a foretaste of the logos with the following image.
Source: Ubisoft
Voting on third cosmetic DLC
“We also received some feedback on expanding the idea of community challenges to non-DLC owners as well. We’ll keep that in mind for next time and may offer more than one challenge,” the developers add. Today, by the way, that should too Voting phase on the third cosmetic DLC of this year for anno 1800 (buy now €18.00 /€53.99 ) start. There are three themes to choose from: The setting with the most votes wins and is ultimately implemented as a cosmetic DLC. The publication is planned for autumn. More information should follow during the day.
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