World of Warcraft has been complete since the Battle for Azeroth expansion Moved away from the Looter Master’s loot system. The Scavenger could previously be used in guild groups (at least 80 percent of players are from a guild) and a chosen Scavenger could distribute loot from the boss’s corpse to players.
This happened via the dice system, most guilds use addons, very early on you collected DKP (Dragon Kill Points). This outdated system, which could also be used to do a lot of practical jokes, has been replaced by the personal loot. Personal loot is guaranteed to drop loot for classes in the raid and assign the item directly to the player. But even this system is not perfect and sometimes has strange rules for passing loot.
However, organized guilds in particular want the looter master back for easier loot allocation. Asked about the status of a possible return to the Lootermaster system Twitch streamer Asmongold Game Director Ion Hazzikostas, who had the usual detailed answer ready.
How do you want to bring back the looter master in WoW?
Ion Hazzikostas: “What if I told you… I want to bring back Lootermaster, and the team wants that too? That’s something we’ve been thinking about a lot over the last year, the last year and a half. We’ve looked at where we and the community have disagreed over the years and re-evaluated some of our thinking.
Loot is a touchy subject. In Legion we had parallel personal loot and group loot, and maintaining two loot versions in terms of data construction, UI, code… was a mess. This was something we wanted to get rid of for a number of reasons, and when we looked at the group loot, we saw a number of issues with this structure that we had set up and were like, ‘Let’s tear it down, let’s get in lay a new foundation, let’s build a new system that’s very personal,” and over the last few years we’ve been honing and refining it and adding rules and exceptions, but there’s a lot of problems with it.
The clarity of what is tradable is pretty poor, the feeling “Hey, an item just dropped and it’s technically an item level upgrade, but I’m not going to use it and I can’t give it to my friends” – that feels pretty bad. We have the degenerate behavior of guilds in the Race to World First certainly not resolvedif anything, then it is got even worse with all the cross-server stuff and buyers.
So yes, we’re looking closely at where we want to land in the future. The challenge is that we’ve spent six years creating a new foundation, so it’s not something you can just flip a switch and say, ‘Well, everything works the way it used to,’ but I do I think there is a lot to be said for keeping personal loot in some areas such as the outside world, trash in dungeons and raidsI don’t think anyone there needs group loot.
But the core experience of killing a raid boss, finding four things on the corpse and having to figure out what to do with those four things – that’s something we’d like to go back to. I can’t promise that all the work required for this can be done in the next few months, but In the long run, that’s what we’re aiming for.”
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